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scripting.asm
Age
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Author
2017-02-22
Strip address comments.
IIMarckus
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
HDMA transfer functions
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a ↵
pikalaxalt
trailing colon
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ↵
pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-06
Mr Pokemons House
PikalaxALT
2016-01-05
maptrigger macro
PikalaxALT
2016-01-04
more gfx-related labels
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-12-17
More menu stuff
PikalaxALT
2015-12-15
Menu
PikalaxALT
2015-12-14
mystery gift, credits
PikalaxALT
2015-12-09
opentext and breeding
PikalaxALT
2015-12-09
underground switches, town map
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-11-29
buttonsound
PikalaxALT
2015-11-28
Renaming sections, further dissolving main.asm
PikalaxALT
2015-11-25
Rename several script commands
PikalaxALT
2015-11-19
main.asm is now under 30k lines
PikalaxALT
2015-11-18
CmdQueues
PikalaxALT
2015-11-18
Fruit tree constants, more mail engine
PikalaxALT
2015-11-16
Little cleanup on engine/scripting.asm
PikalaxALT
2015-11-16
Movement constants, script stack
PikalaxALT
2015-11-15
Fix some movement macro/function names
PikalaxALT
2015-11-13
Creation of constants for OBJECT_09 indices
PikalaxALT
2015-11-12
Map header labels, tileset constants
PikalaxALT
2015-11-11
More splits; map setup labels
PikalaxALT
2015-11-11
Further split bank 4
PikalaxALT
2015-11-11
engine/mart.asm
PikalaxALT
2015-11-09
Some work on battle animations
PikalaxALT
2015-11-08
More battle core labels
PikalaxALT
2015-11-05
PLAYEREVENT_
PikalaxALT
2015-11-05
Various labels
PikalaxALT
2015-11-04
give/takeitem *, 1: the 1 is optional
PikalaxALT
2015-11-04
Mon submenu, engine/menu.asm
PikalaxALT
2015-11-03
Battle Tower trainer text
PikalaxALT
2015-11-03
Battle Tower
PikalaxALT
2015-11-02
Fix NorthMapObjectIndexBuffer etc
PikalaxALT
2015-11-02
object_struct
PikalaxALT
2015-11-01
Prepare to merge
PikalaxALT
2015-11-01
Buena local labels
PikalaxALT
2015-10-31
SPRITEMOVEDATA
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-10-24
Address comments on PR 322
PikalaxALT
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