Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-25 | * Remove rept 4 (fa3192e) | Rangi | |
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46) * More meaningful egg group names (0eeb00d) | |||
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-02 | sine_wave macro parameterizes table size, not frequency ("amplitude" was an ↵ | Rangi | |
incorrect comment) | |||
2018-01-30 | wSpritesEnd -> wVirtualOAMEnd. | luckytyphlosion | |
2018-01-30 | Fix wVirtualOAM labels, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-22 | No significance to what data is at the dummied-out broken pointers | Rangi | |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-10 | Resolve #461 | Remy Oukaour | |
2018-01-09 | Consistent sine wave code formatting | Remy Oukaour | |
2018-01-02 | Use constants | Remy Oukaour | |
2018-01-02 | More unreferenced labels and unused text | xCrystal | |
2018-01-01 | AnimateEndOfExpBar palette constant | yenatch | |
2017-12-28 | Lowercase v for VRAM addresses | xCrystal | |
2017-12-26 | Battle animation data is like sprite animation data | Remy Oukaour | |
2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour | |
2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour | |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour | |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour | |
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) | |||
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
2017-11-29 | Fix some SPRITE_ANIM_FRAMESET_ constants | mid-kid | |
Thanks to @roukaour for the fixes. | |||
2016-05-13 | Name all link trade animation related functions | pikalaxalt | |
2016-05-11 | Placeholder non-generic names for engine/color functions | pikalaxalt | |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-30 | Copycat labels; macro for the Crystal-only Unown chamber unlock words | pikalaxalt | |
2016-04-10 | Local labels starting with lowercase letters are no longer decorated with a ↵ | pikalaxalt | |
trailing colon | |||
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2015-12-26 | jumptable macro repurposed | PikalaxALT | |
2015-12-24 | More battle anim object constants | PikalaxALT | |
2015-12-23 | Battle anims | PikalaxALT | |
2015-12-18 | Events and some WRAM cleanup | PikalaxALT | |
2015-12-14 | map setup and warps | PikalaxALT | |
2015-12-10 | slot machines | PikalaxALT | |
2015-12-05 | Celebi Event | PikalaxALT | |
2015-12-04 | Getting started with battle anims; sine and cosine | PikalaxALT | |
2015-12-04 | More work on animations | PikalaxALT | |
2015-12-02 | Crystal Intro | PikalaxALT | |
2015-12-02 | More work interpreting the sprite engine | PikalaxALT | |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
2015-12-01 | More animations including cutting grass | PikalaxALT | |
2015-11-28 | Renaming sections, further dissolving main.asm | PikalaxALT | |
2015-11-24 | Mobile functions for fixed-phrase selection | PikalaxALT | |
2015-11-19 | main.asm is now under 30k lines | PikalaxALT | |
2015-11-18 | engine/compose_mail.asm; ldpixel | PikalaxALT | |
2015-11-13 | Creation of constants for OBJECT_09 indices | PikalaxALT | |
2015-11-13 | SpriteAnim | PikalaxALT | |