Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-24 | NUM_GRASSMON * 2 | Rangi | |
2018-06-24 | NUM_WATERMON | Rangi | |
2018-06-24 | WATER_WILDDATA_LENGTH | Rangi | |
2018-06-24 | FISHGROUP_DATA_LENGTH | Rangi | |
2018-06-24 | Remove all address comments | mid-kid | |
2018-06-23 | wCurMartEnd - wCurMart = 16 | Rangi | |
2018-06-23 | Add STANDARDMART_* jumptable index constants | Rangi | |
2018-06-23 | Use direct tile IDs, not charmap entries, since they don't correspond ↵ | Rangi | |
correctly (e.g. "┌" is not the top-right corner) | |||
2018-06-20 | Merge pull request #526 from atasro2/master | yenatch | |
reword | |||
2018-06-14 | fixed a typo | MCboy | |
being the grammar nazi i am i noticed a grammar error so i forked pokecrystal to fix it ;) | |||
2018-06-12 | Note which labels are only needed for locating banks (relevant to issue #485) | Rangi | |
2018-06-05 | Merge pull request #517 from mid-kid/master | yenatch | |
Some fixes all around | |||
2018-06-04 | Fix unused shiny check comments. | yenatch | |
2018-06-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | mid-kid | |
2018-06-03 | Create empty sections for the remaining FixPicBank array entries | Rangi | |
2018-06-03 | Change FixPicBank bank array | Rangi | |
2018-06-01 | Miscellaneous fixes in the use of _command constants. | mid-kid | |
2018-06-01 | SGB palette roles discovered from Spaceworld beta G/S | Rangi | |
2018-05-29 | Same pic bank solution as pokecrystal | Rangi | |
2018-05-24 | Function6ec1 → CanObjectMoveInDirection | Rangi | |
2018-05-23 | Use constants more | Rangi | |
2018-05-23 | Identify more sprite move data flag bits | Rangi | |
2018-05-23 | Identify USE_OBP1_F | Rangi | |
2018-05-23 | WALKS_ON_WATER → SWIMMING | Rangi | |
2018-05-23 | More sprite movement data flag constants | Rangi | |
2018-05-23 | Use known sprite movement data flag constants | Rangi | |
2018-05-23 | Start improving sprite movement engine (to do: identify bit flags) | Rangi | |
Introduce maskbits N[, S]: optionally shift the bitmask | |||
2018-05-20 | adc a, 0 → adc 0; fix comments | Rangi | |
2018-05-20 | Use REGISTERED_* constants | Rangi | |
128px wide pack_menu.png matches BGB VRAM viewer, and rows+cols match hex tile IDs (e.g. $24 = row 3 col 5) | |||
2018-05-19 | 1 << FRZ == $20 | Rangi | |
2018-05-18 | Constants for PC menu indexes | Rangi | |
'db ' -> 'db ' | |||
2018-05-11 | Revert "Fix #511: eliminate "Left shift of negative value" warnings" | yenatch | |
This reverts commit aa51dbc61245d5b4949c1872b3d3e915a981ded3. | |||
2018-05-06 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-05-06 | Fix #511: eliminate "Left shift of negative value" warnings | Rangi | |
2018-05-06 | 'rept' is not indented | Rangi | |
2018-05-06 | Fix rest of the givepokeitem/checkpokeitem references | mid-kid | |
2018-05-05 | fix-various-little-things | mid-kid | |
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™. | |||
2018-04-10 | fix label from the wrong bank in the title screen | yenatch | |
2018-04-09 | Merge pull request #503 from Rangi42/master | yenatch | |
Factor wMisc into meaningful parts; move most code out of home.asm | |||
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-04-05 | HanleDefrost -> HandleDefrost | mid-kid | |
2018-04-05 | Fix some uses of EFFECTIVE | mid-kid | |
2018-04-05 | Use data/items/pocket_names.asm | mid-kid | |
2018-04-05 | GENDERLESS -> GENDER_UNKNOWN | mid-kid | |
This is how they're called in official sources, and it fits better with the other `GENDER_` constants. | |||
2018-04-05 | check_nick_errors → correct_nick_errors; matches correct_party_errors | Rangi | |
2018-04-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-04-04 | Merge pull request #505 from mid-kid/battlecommands | yenatch | |
Battle command fixes | |||
2018-04-04 | Rename some battle commands | mid-kid | |
`hittarget` was misleading, as it doesn't actually "hit" the target, it only plays the animation. As such, I've renamed it to `moveanim`. `checkfaint` has nothing to do with checking if the user or target has fainted, instead, it applies wCurDamage onto the target's HP, hitting the substitute if applicable. I've renamed the command to `applydamage` and all of its subfunctions accordingly. | |||
2018-04-04 | Label BattleCommand_BeatUpFailText | mid-kid | |
2018-04-04 | `endloop` loops back to critical itself | mid-kid | |
The comments seemed to specify that `endloop` loops back to the command before `critical` and executes that, which simply isn't true. It loops back to `critical` itself, and executes `critical`, before continuing on with the remaining commands. |