Age | Commit message (Expand) | Author |
2015-11-18 | CmdQueues | PikalaxALT |
2015-11-18 | items/item_effects.asm; engine/evolution.asm | PikalaxALT |
2015-11-18 | Update mail struct labels | PikalaxALT |
2015-11-18 | engine/compose_mail.asm; ldpixel | PikalaxALT |
2015-11-18 | Fruit tree constants, more mail engine | PikalaxALT |
2015-11-17 | Save, Bill's PC | PikalaxALT |
2015-11-17 | Here's the mail it never fails | PikalaxALT |
2015-11-17 | engine/decorations.asm | PikalaxALT |
2015-11-17 | Phone scripts and specials | PikalaxALT |
2015-11-16 | More specials; bank 12 mobile | PikalaxALT |
2015-11-16 | Split up some more banks in main.asm | PikalaxALT |
2015-11-16 | engine/pokegear.asm | PikalaxALT |
2015-11-16 | Options menu, some mobile fns | PikalaxALT |
2015-11-16 | Little cleanup on engine/scripting.asm | PikalaxALT |
2015-11-16 | Movement constants, script stack | PikalaxALT |
2015-11-16 | Further decoding of SpriteMovementData | PikalaxALT |
2015-11-15 | Fix some movement macro/function names | PikalaxALT |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT |
2015-11-14 | More map object work | PikalaxALT |
2015-11-13 | Creation of constants for OBJECT_09 indices | PikalaxALT |
2015-11-13 | SpriteAnim | PikalaxALT |
2015-11-13 | sprite engine; tileset constants | PikalaxALT |
2015-11-12 | Map header labels, tileset constants | PikalaxALT |
2015-11-11 | More splits; map setup labels | PikalaxALT |
2015-11-11 | Further split bank 4 | PikalaxALT |
2015-11-11 | engine/mart.asm | PikalaxALT |
2015-11-10 | Added w3 and w5 labels for misc/mobile_40.asm | PikalaxALT |
2015-11-10 | No more DefaultFlypoint | PikalaxALT |
2015-11-10 | enum macros/move_anim.asm, resolve battle/anims.asm function labels | PikalaxALT |
2015-11-10 | Move some gfx files around, also clock reset fn | PikalaxALT |
2015-11-09 | engine/link.asm | PikalaxALT |
2015-11-09 | Cleaning up static HRAM labels; movement stuff, route 38 trainers | PikalaxALT |
2015-11-09 | Add missing files in engine/ and battle/ | PikalaxALT |
2015-11-09 | Some work on battle animations | PikalaxALT |
2015-11-08 | More battle core labels | PikalaxALT |
2015-11-08 | AI and player items, withdraw/deposit | PikalaxALT |
2015-11-07 | more battle core labels | PikalaxALT |
2015-11-07 | More Battle Tower shenanigans | PikalaxALT |
2015-11-07 | Pokemon animations | PikalaxALT |
2015-11-07 | battle/ai/switch.asm and more battle/effect_commands.asm | PikalaxALT |
2015-11-06 | More battle command labels | PikalaxALT |
2015-11-06 | Sprite movement function labels | PikalaxALT |
2015-11-06 | BattleCommand labels copied from macros | PikalaxALT |
2015-11-05 | PLAYEREVENT_ | PikalaxALT |
2015-11-05 | Various labels | PikalaxALT |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT |
2015-11-04 | home/copy.asm completely labeled | PikalaxALT |
2015-11-04 | Mon submenu, engine/menu.asm | PikalaxALT |
2015-11-04 | Replace party struct relative values with EQUS constants | PikalaxALT |