Age | Commit message (Collapse) | Author |
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Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
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Also named most of the engine and event flag constants.
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Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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Trainer data in map scripts is now a macro-defined structure.
Field move functions in main.asm are now nearly completely annotated, with local references.
Trailing white space deleted.
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structure update
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their constant names
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From PikalaxALT.
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Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
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Conflicts:
tilesets/tileset_headers.asm
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Crystal's tileset-specific palettes are disconnected from these.
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This new label is used in revision 1.1 of Pokémon Crystal.
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