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2016-04-10Local labels starting with underscores have colons depending on whether the ↵pikalaxalt
first alphanumeric character is capitalized or not
2016-04-10Local labels starting with lowercase letters are no longer decorated with a ↵pikalaxalt
trailing colon
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10Alan's script pointers are now local references; movement_tree_shake for ↵pikalaxalt
sudowoodo on route 36
2016-04-02Make town map pals more intuitive in sourcepikalaxalt
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-19Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-03-16Split fish code out of data/.yenatch
2016-03-16Add fish group constants.yenatch
2016-03-08Fix comment on HP bar bugpikalaxalt
2016-03-08More annotations of HP bar animations, including an oversight by GameFreak ↵pikalaxalt
resulting in super-slow HP bars for Pokemon with over 48 HP
2016-03-01Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-03-01Battle animation annotationsPikalaxALT
2016-01-29*_crystal.asm files are no longer needed to build crystal *.o.yenatch
2016-01-29Add more missing filesPikalaxALT
2016-01-27Fix marts using hard-coded bank numberPikalaxALT
2016-01-19Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-01-19Update pokedex.asmYamaArashi
2016-01-18Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-01-18Prepare to mergePikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-11Fully label home/map_objects.asmPikalaxALT
2016-01-11Restored StandingTile and introduced LastTilePikalaxALT
2016-01-10PokegearPikalaxALT
2016-01-09pokedex jumptable constantsYamaArashi
2016-01-09Pokegear functions and RAM labelsPikalaxALT
2016-01-09pokedex palette numbersYamaArashi
2016-01-09pokedex unown modeYamaArashi
2016-01-09pokedex 2YamaArashi
2016-01-09commented pokedex moreYamaArashi
2016-01-09Finish labels in engine/namingscreen.asmPikalaxALT
2016-01-09Split base statsPikalaxALT
2016-01-07Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-01-07Improve text labels, trim address comments.IIMarckus
2016-01-06Mr Pokemons HousePikalaxALT
2016-01-06Text labels for Places and People.IIMarckus
2016-01-06Map callback constantsPikalaxALT
2016-01-05maptrigger macroPikalaxALT
2016-01-04more gfx-related labelsPikalaxALT
2015-12-29Item effects, post-battle, and decoration flagsPikalaxALT
2015-12-29More movement stuffPikalaxALT
2015-12-28Dummy GamePikalaxALT
2015-12-28trainer cardPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-26More mobile-related labels; remove unneeded map object constantsPikalaxALT
2015-12-25Labels relating to odd eggPikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-24Split up anim objects into several filesPikalaxALT
2015-12-24More battle anim object constantsPikalaxALT