Age | Commit message (Collapse) | Author |
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without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.
instead, dummy colors are inserted to pad out the palette.
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Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
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automated png compression + gfx fixes + no more windows
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bank 1 is not fixed like bank 0
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map groups + gfx.py fix
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Menu stuff, battle text split & extras.
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map scripts + ai + disabled line ending correction
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used the current address instead of the parsed address
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hram labels + png make target
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lz files were being decompressed to the top directory (gfx/)
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'Dunno' exception always fired even if parameters were correct
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vba config shouldn't need fiddling out of the box
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