Age | Commit message (Collapse) | Author |
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data detection in gbz80disasm
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get the scalpel out of there
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the is_data flag never did anything. now it does
encountering the end of a branch with outstanding labels will read anything between said labels as data
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gbz80disasm/sym fixes + odds and ends
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Also, this fixes some bugs related to how button presses are handled.
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still reqd by make pngs
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Conflicts:
extras/gfx.py
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rather than keep up inconsistent palette formats, just incbin a portion of each
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without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.
instead, dummy colors are inserted to pad out the palette.
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Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
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automated png compression + gfx fixes + no more windows
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bank 1 is not fixed like bank 0
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map groups + gfx.py fix
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Menu stuff, battle text split & extras.
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