Age | Commit message (Expand) | Author |
2014-04-13 | Include palette 0 in PokemonPalettes. | yenatch |
2014-04-13 | Assorted labels, incbins, text, graphics, etc. | yenatch |
2014-04-10 | Unused title screen code, graphics, tilemaps, palettes. | yenatch |
2014-04-02 | Rename trainer pics to use names instead of ids. | yenatch |
2014-04-02 | Image extensions for trainers. | yenatch |
2014-04-02 | Image extensions in battle animation graphics. | yenatch |
2014-04-02 | Image extensions in gfx/tilesets. | yenatch |
2014-04-02 | Image extensions in gfx/{intro,title}. | yenatch |
2014-04-02 | Fix image extensions in gfx/{credits,misc}. | yenatch |
2014-04-01 | Move monster pics from numbered directories to named ones. | yenatch |
2014-04-01 | Monster pic dimensions in filenames. | yenatch |
2014-03-04 | Compressed title screen graphics are padded too. | yenatch |
2014-03-01 | Lots of SGB incbins in bank 2. | yenatch |
2014-02-28 | Split up pack graphics and point to them. | yenatch |
2014-02-28 | Split up emote images and dump emote pointers. | yenatch |
2014-02-25 | Battle hud party status graphics. | yenatch |
2014-02-24 | Restore byte padding to trainer backpics. | yenatch |
2014-02-23 | Trade graphics in gfx/trade. | yenatch |
2014-02-23 | Misc trainer card graphics. | yenatch |
2014-02-23 | Trainer card gym leader and badge graphics. | yenatch |
2014-02-22 | gfx/misc/town_map.lz is actually padded | yenatch |
2014-02-22 | footprints | yenatch |
2013-12-26 | flower animation graphics | yenatch |
2013-12-26 | water animation graphics | yenatch |
2013-12-26 | whirlpool animation graphics | yenatch |
2013-12-22 | gbc-only screen | yenatch |
2013-12-21 | some mobile stat screen icons | yenatch |
2013-12-20 | use RGB macros for palettes instead of binary chunks | yenatch |
2013-12-18 | split out pic animation asm and clean up some more includes | yenatch |
2013-12-18 | clean up pic animation sections | yenatch |
2013-12-15 | battle animation asm cleanup | yenatch |
2013-12-13 | some mobile link menu graphics | yenatch |
2013-12-13 | pokegear asm cleanup | yenatch |
2013-11-29 | gfx/pics.o | yenatch |
2013-11-24 | more credits labels and theend graphic | yenatch |
2013-10-11 | roof graphics | yenatch |
2013-10-10 | game freak logo | yenatch |
2013-10-08 | fix padding in compressed intro graphics | yenatch |
2013-09-18 | fix padding in .lz files for attack graphics | yenatch |
2013-09-01 | random 0s in tileset data was actually lz padding | yenatch |
2013-08-20 | johto/kanto maps | yenatch |
2013-08-20 | copyright graphics | yenatch |
2013-08-01 | frames | yenatch |
2013-07-14 | type/pal constants in sprite headers | yenatch |
2013-07-12 | Sprite headers | yenatch |
2013-06-12 | Merge remote-tracking branch 'yenatch/master' | Bryan Bishop |
2013-06-12 | expand shortened palettes | yenatch |
2013-05-30 | rename bank3{0,1}.asm to sprites_{1,2}.asm | Bryan Bishop |
2013-05-30 | include overworld sprite .2bpp files | Bryan Bishop |
2013-05-30 | remove overworld sprite pngs | Bryan Bishop |