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Author
2016-06-25
These are actually .1bpp files
Scott Norton
2016-06-25
Add missing gfx/unknown/16c903.pal
Scott Norton
2016-05-15
Name all functions in gfx/pics/animation.asm
pikalaxalt
2016-05-13
Name all link trade animation related functions
pikalaxalt
2016-05-11
Placeholder non-generic names for engine/color functions
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-05-04
HDMA transfer functions
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-18
Add missing wind.2bpp.lz
pikalaxalt
2016-04-10
Finish renaming battle anim gfx pointers and files
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ↵
pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-29
Add more missing files
PikalaxALT
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-10
Pokegear
PikalaxALT
2015-12-19
More work on slots; WRAM cleanup, Move Deleter
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-12-17
Mobile trade animations, pokepic animations
PikalaxALT
2015-12-14
mystery gift, credits
PikalaxALT
2015-12-11
Unown Puzzles
PikalaxALT
2015-12-09
underground switches, town map
PikalaxALT
2015-12-02
Crystal Intro
PikalaxALT
2015-11-29
Pokedex labels
PikalaxALT
2015-11-28
Renaming sections, further dissolving main.asm
PikalaxALT
2015-11-23
trade animation
PikalaxALT
2015-11-22
Annotate gfx/mail.asm
PikalaxALT
2015-11-22
Foreign language font handling in mail
PikalaxALT
2015-11-20
Annotate battle tower text bug
PikalaxALT
2015-11-19
main.asm is now under 30k lines
PikalaxALT
2015-11-18
engine/compose_mail.asm; ldpixel
PikalaxALT
2015-11-14
More map object work
PikalaxALT
2015-11-11
More splits; map setup labels
PikalaxALT
2015-11-11
engine/mart.asm
PikalaxALT
2015-11-10
Move some gfx files around, also clock reset fn
PikalaxALT
2015-11-07
Pokemon animations
PikalaxALT
2015-11-04
give/takeitem *, 1: the 1 is optional
PikalaxALT
2015-11-04
Corrected some mislabeled 1bpps
PikalaxALT
2015-11-04
Mon submenu, engine/menu.asm
PikalaxALT
2015-11-03
Experience and level calculations
PikalaxALT
2015-11-03
sprite_header and emote_header
PikalaxALT
2015-11-02
No more NONE
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-19
Move battle start animation functions to its own file
PikalaxALT
2015-07-20
Merge remote-tracking branch 'kanzure/master' into gfx-script
yenatch
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-18
Use pngs for some misc graphics.
yenatch
2015-07-18
Fix filenames and use pngs for credits graphics.
yenatch
2015-07-17
Remove filename clutter from monster and trainer pics.
yenatch
2015-06-23
Remove trailing newlines.
IIMarckus
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