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AgeCommit message (Collapse)Author
2017-12-11Name some gfx/unknown/ filesRemy Oukaour
2017-12-11Move the rest of gfx/misc/ into specific directoriesRemy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11Add constants for time-of-day boundariesRemy Oukaour
Split off more misc constants into proper files
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-12-10Rename tilesets, consistent with constant namesRemy Oukaour
2017-12-09Move some gfx/unknown/ files into meaningful directoriesRemy Oukaour
2017-12-09Move some gfx/misc/ files into meaningful directoriesRemy Oukaour
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-11-21Move LoadOverworldFont to main.asmmid-kid
It doesn't fit correctly in misc/mobile_41.asm. Also moved the font images out of gfx/unknown and into gfx/font.
2017-11-03Label some functions in gfx/load_pics.asmpfero
A few projects I looked around in used these same labels for these functions, and it looks like they describe these functions properly. Also fixed usage of BANK() in a few places.
2017-09-24Remove contents.asmyenatch
2017-09-24Merge pull request #389 from yenatch/rgbds-3yenatch
rgbds 0.3.3
2017-09-23Fix section linkingPikalaxALT
Create linker script and float all sections
2017-09-09Labelling kanji for the days of the week (calendar?)surskitty
2017-09-09Renaming the image of the GB and the N64.surskitty
2017-09-09Moving headbutt tree graphic.surskitty
2017-06-24Merge pull request #370 from yenatch/graphicsyenatch
png everywhere
2017-06-24Fix gfx/framesyenatch
2017-06-24pngs in gfx/unknownyenatch
2017-06-24pngs in gfx/miscyenatch
2017-06-24pngs in gfx/mobileyenatch
2017-06-24forgot to remove 2bpp from gfx/tilesetsyenatch
2017-06-24forgot to remove 2bpp from gfx/introyenatch
2017-06-24pngs in gfx/fxyenatch
- gave up on wind.png - add --remove-yflip
2017-06-23pngs in gfx/battleyenatch
2017-06-23pngs in gfx/yenatch
2017-06-22pngs in gfx/unown_puzzleyenatch
2017-06-22pngs in gfx/trainersyenatch
2017-06-22pngs in gfx/tradeyenatch
game_boy.png can be rearranged in a nicer way, but it's a job for another time
2017-06-21pngs in gfx/titleyenatch
2017-06-21pngs in gfx/tilesetsyenatch
2017-06-21pngs in gfx/statsyenatch
2017-06-21pngs in gfx/splashyenatch
2017-06-21pngs in gfx/special/celebiyenatch
2017-06-21pngs in gfx/pokegearyenatch
- flymap_label_border.2bpp was actually 1bpp
2017-06-20pngs in gfx/pokedexyenatch
2017-06-18pngs in gfx/mailyenatch
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
2017-06-08pngs in gfx/iconyenatch
2017-06-08pngs in gfx/framesyenatch
2017-06-08pngs in gfx/{debug,emotes,evo,font,intro}yenatch
2017-06-04pngs in gfx/overworldyenatch
2017-05-28Remove the now-generated animation data.yenatch
2017-05-28Change the compression hash for Girafarig's sprite.yenatch
2017-05-28Merge remote-tracking branch 'origin/master' into c-toolsyenatch
2017-05-28Add Pokemon pic pngs.yenatch
Copies of the matching compressed files are kept, so files with a matching hash will use the matching compressed file instead. This is the best that can be done until the compressor is fixed, which may never happen.
2017-03-24Revert "Fix floating sections"Ben10do
This reverts commit e28b88f56d666484b994fc9cf28cc5d4cf50c803.
2017-03-15Fix floating sectionsAntonioND
This is needed so that rgblink doesn't move them around after modifying it's placement algorithm. Signed-off-by: AntonioND <antonio_nd@outlook.com>