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2017-06-24Merge pull request #370 from yenatch/graphicsyenatch
png everywhere
2017-06-24Fix gfx/framesyenatch
2017-06-24pngs in gfx/unknownyenatch
2017-06-24pngs in gfx/miscyenatch
2017-06-24pngs in gfx/mobileyenatch
2017-06-24forgot to remove 2bpp from gfx/tilesetsyenatch
2017-06-24forgot to remove 2bpp from gfx/introyenatch
2017-06-24pngs in gfx/fxyenatch
- gave up on wind.png - add --remove-yflip
2017-06-23pngs in gfx/battleyenatch
2017-06-23pngs in gfx/yenatch
2017-06-22pngs in gfx/unown_puzzleyenatch
2017-06-22pngs in gfx/trainersyenatch
2017-06-22pngs in gfx/tradeyenatch
game_boy.png can be rearranged in a nicer way, but it's a job for another time
2017-06-21pngs in gfx/titleyenatch
2017-06-21pngs in gfx/tilesetsyenatch
2017-06-21pngs in gfx/statsyenatch
2017-06-21pngs in gfx/splashyenatch
2017-06-21pngs in gfx/special/celebiyenatch
2017-06-21pngs in gfx/pokegearyenatch
- flymap_label_border.2bpp was actually 1bpp
2017-06-20pngs in gfx/pokedexyenatch
2017-06-18pngs in gfx/mailyenatch
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
2017-06-08pngs in gfx/iconyenatch
2017-06-08pngs in gfx/framesyenatch
2017-06-08pngs in gfx/{debug,emotes,evo,font,intro}yenatch
2017-06-04pngs in gfx/overworldyenatch
2017-05-28Remove the now-generated animation data.yenatch
2017-05-28Change the compression hash for Girafarig's sprite.yenatch
2017-05-28Merge remote-tracking branch 'origin/master' into c-toolsyenatch
2017-05-28Add Pokemon pic pngs.yenatch
Copies of the matching compressed files are kept, so files with a matching hash will use the matching compressed file instead. This is the best that can be done until the compressor is fixed, which may never happen.
2017-03-24Revert "Fix floating sections"Ben10do
This reverts commit e28b88f56d666484b994fc9cf28cc5d4cf50c803.
2017-03-15Fix floating sectionsAntonioND
This is needed so that rgblink doesn't move them around after modifying it's placement algorithm. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2016-06-25These are actually .1bpp filesScott Norton
2016-06-25Add missing gfx/unknown/16c903.palScott Norton
2016-05-15Name all functions in gfx/pics/animation.asmpikalaxalt
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-11Placeholder non-generic names for engine/color functionspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-18Add missing wind.2bpp.lzpikalaxalt
2016-04-10Finish renaming battle anim gfx pointers and filespikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-29Add more missing filesPikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-10PokegearPikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT