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2018-01-17More SGB documentationRemy Oukaour
2018-01-17Partially document SGB data from pokeredRemy Oukaour
2018-01-17Rename some tilesets (close #467)Remy Oukaour
2018-01-15Move code out of gfx/ (close #474)Remy Oukaour
2018-01-15Document PredefPals still used by CGB layoutsRemy Oukaour
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵Remy Oukaour
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵Remy Oukaour
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm
2018-01-14GFX tile sizes in decimalRemy Oukaour
2018-01-13Don't split stats gfx in threeRemy Oukaour
2018-01-12Add missing fileRemy Oukaour
2018-01-12Mystery Gift graphics matchRemy Oukaour
2018-01-12Comments explain colorsRemy Oukaour
2018-01-12Egg palette works like other PokémonRemy Oukaour
2018-01-12More gfx/**/*.pal filesRemy Oukaour
2018-01-12Separate more palettes into gfx/**/*.pal filesRemy Oukaour
2018-01-12Easier to find palette dataRemy Oukaour
2018-01-12npc_sprites.pal matches PAL_NPC constantsRemy Oukaour
2018-01-11Missed graphicsRemy Oukaour
2018-01-11maskbits for NUM_FRAMESRemy Oukaour
2018-01-11Local UI tiles don't belong in charmapRemy Oukaour
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
2018-01-11Resize SGB graphicsRemy Oukaour
2018-01-11More constants and data tablesRemy Oukaour
2018-01-10Group some mutually edited files in data/sprites/Remy Oukaour
2018-01-10gfx/*.asm files have INCBINsRemy Oukaour
2018-01-10map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/Remy Oukaour
2018-01-10NewlineRemy Oukaour
2018-01-09Split tilesets/ into gfx/tilesets and data/tilesets/Remy Oukaour
2018-01-09Move data/palettes/ .pal files into gfx/Remy Oukaour
2018-01-09Binary tilemapsRemy Oukaour
2018-01-09Replace some hex constantsRemy Oukaour
2018-01-09includes.asm → constants.asmRemy Oukaour
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear ↵Adelaide Walter
unnecessary).
2018-01-03lava in gym_1 > fountain in unused safari zoneRemy Oukaour
2018-01-03Tileset images are 128px wideRemy Oukaour
2018-01-02Make some graphics easier to editRemy Oukaour
2018-01-02pngcrush -noreduceRemy Oukaour
2018-01-02Arrange pichu.png like the restRemy Oukaour
2018-01-02town_map.png matches pokegear.pngRemy Oukaour
2018-01-02More unreferenced labels and unused textxCrystal
2018-01-02Consistent predef function namesxCrystal
2017-12-29LY_BLANK and rLCDC constantsxCrystal
2017-12-28Merge branch 'master' of https://github.com/pret/pokecrystalRemy Oukaour
# Conflicts: # macros/scripts/maps.asm
2017-12-28Rename pokemon animation files (fix #439)Remy Oukaour
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-27Note about footprints in commentsRemy Oukaour
2017-12-27gfx/pokemon/animation.asm → engine/pic_animation.asmRemy Oukaour
Correct comment in constants/pokemon_constants.asm
2017-12-27Remove redundant data/ filename prefixesRemy Oukaour
2017-12-26Name mail graphicsRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour