Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-15 | Move more unknown graphics into real subfolders | Remy Oukaour | |
2017-12-15 | Copy pokered's organization some more, with further constant and data files | Remy Oukaour | |
2017-12-15 | Move all misc/ and unknown/ files to meaningful directories | Remy Oukaour | |
2017-12-15 | Move some misc/ files into meaningful directories | Remy Oukaour | |
2017-12-14 | Reorganize macros | Remy Oukaour | |
2017-12-12 | Identify some SPRITE_ANIM_FRAME_IDX_* constants | Remy Oukaour | |
2017-12-11 | Sprite headers and trainer palettes don't have pointer tables, so they don't ↵ | Remy Oukaour | |
need individual labels | |||
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour | |
2017-12-11 | "Pic Pointers" and "Unown Pic Pointers" must start at the same address | Remy Oukaour | |
Use `|` not `+` to combine bitmasks | |||
2017-12-11 | Name some gfx/unknown/ files | Remy Oukaour | |
2017-12-11 | Move the rest of gfx/misc/ into specific directories | Remy Oukaour | |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour | |
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) | |||
2017-12-11 | Add constants for time-of-day boundaries | Remy Oukaour | |
Split off more misc constants into proper files | |||
2017-12-11 | Rename overworld sprite files, consistent with their constants | Remy Oukaour | |
2017-12-10 | Rename tilesets, consistent with constant names | Remy Oukaour | |
2017-12-09 | Move some gfx/unknown/ files into meaningful directories | Remy Oukaour | |
2017-12-09 | Move some gfx/misc/ files into meaningful directories | Remy Oukaour | |
2017-12-09 | More WRAM organization | Remy Oukaour | |
2017-12-09 | Define more charmap characters and use them in place of hard-coded numbers | Remy Oukaour | |
2017-11-21 | Move LoadOverworldFont to main.asm | mid-kid | |
It doesn't fit correctly in misc/mobile_41.asm. Also moved the font images out of gfx/unknown and into gfx/font. | |||
2017-11-03 | Label some functions in gfx/load_pics.asm | pfero | |
A few projects I looked around in used these same labels for these functions, and it looks like they describe these functions properly. Also fixed usage of BANK() in a few places. | |||
2017-09-24 | Remove contents.asm | yenatch | |
2017-09-24 | Merge pull request #389 from yenatch/rgbds-3 | yenatch | |
rgbds 0.3.3 | |||
2017-09-23 | Fix section linking | PikalaxALT | |
Create linker script and float all sections | |||
2017-09-09 | Labelling kanji for the days of the week (calendar?) | surskitty | |
2017-09-09 | Renaming the image of the GB and the N64. | surskitty | |
2017-09-09 | Moving headbutt tree graphic. | surskitty | |
2017-06-24 | Merge pull request #370 from yenatch/graphics | yenatch | |
png everywhere | |||
2017-06-24 | Fix gfx/frames | yenatch | |
2017-06-24 | pngs in gfx/unknown | yenatch | |
2017-06-24 | pngs in gfx/misc | yenatch | |
2017-06-24 | pngs in gfx/mobile | yenatch | |
2017-06-24 | forgot to remove 2bpp from gfx/tilesets | yenatch | |
2017-06-24 | forgot to remove 2bpp from gfx/intro | yenatch | |
2017-06-24 | pngs in gfx/fx | yenatch | |
- gave up on wind.png - add --remove-yflip | |||
2017-06-23 | pngs in gfx/battle | yenatch | |
2017-06-23 | pngs in gfx/ | yenatch | |
2017-06-22 | pngs in gfx/unown_puzzle | yenatch | |
2017-06-22 | pngs in gfx/trainers | yenatch | |
2017-06-22 | pngs in gfx/trade | yenatch | |
game_boy.png can be rearranged in a nicer way, but it's a job for another time | |||
2017-06-21 | pngs in gfx/title | yenatch | |
2017-06-21 | pngs in gfx/tilesets | yenatch | |
2017-06-21 | pngs in gfx/stats | yenatch | |
2017-06-21 | pngs in gfx/splash | yenatch | |
2017-06-21 | pngs in gfx/special/celebi | yenatch | |
2017-06-21 | pngs in gfx/pokegear | yenatch | |
- flymap_label_border.2bpp was actually 1bpp | |||
2017-06-20 | pngs in gfx/pokedex | yenatch | |
2017-06-18 | pngs in gfx/mail | yenatch | |
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
2017-06-08 | pngs in gfx/icon | yenatch | |