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2019-08-11Store a mobile tilemap+tilemap in its own filesRangi
2019-08-11Store Magnet Train tilemaps in their own filesRangi
2019-06-09Redump slots_1.png with 16 as width.mid-kid
2019-04-09TextBox -> Textboxmid-kid
Homogenizing names.
2019-01-15Fix some constantsmid-kid
Glass ting SFX were added in crystal. PicAnimations and UnownAnimations are expected to be in the same bank as their pointers, because the pointers are not BANK()-referenced separately.
2018-10-31gfx/roofs/*.png filenames match ROOF_* constantsRangi
2018-09-22PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OBRangi
2018-09-16Identify some Spaceworld beta contentRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-25Remove even more address commentsmid-kid
That should be all of them this time
2018-06-24Remove all address commentsmid-kid
2018-06-12Note which labels are only needed for locating banks (relevant to issue #485)Rangi
2018-06-03Create empty sections for the remaining FixPicBank array entriesRangi
2018-06-01SGB palette roles discovered from Spaceworld beta G/SRangi
2018-05-29Same pic bank solution as pokecrystalRangi
2018-05-20Use REGISTERED_* constantsRangi
128px wide pack_menu.png matches BGB VRAM viewer, and rows+cols match hex tile IDs (e.g. $24 = row 3 col 5)
2018-05-18Fix commentsRangi
2018-04-01Fix file permissionsmid-kid
I have no idea why this was a thing (do people store this repo on FAT32 flash drives or something?), but quite a bit of files had a permission of 755. This isn't really a problem, but it's inconsistent and weird.
2018-02-25Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm
2018-02-09Make tileset palette maps easier to editRangi
2018-02-08Remove EXIF metadata from imagesmid-kid
This is just a pet-peeve of mine, but if you're going to have half of the repo filled with clean PNGs, and only have some with this metadata, might as well clean it all right up.
2018-02-07questionmark is not a pokemon picRangi
2018-02-04Add ROOF_ constantsRangi
2018-02-02use "x + -1" not "x +- 1"Rangi
(TODO: use "x - 1" once rgbds allows it)
2018-01-21Separate new_game graphicsRemy Oukaour
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-19More Japanese charactersRemy Oukaour
2018-01-19One leader per lineRemy Oukaour
2018-01-18unused_up_arrow.pngRemy Oukaour
2018-01-18Correct commentRemy Oukaour
2018-01-18SGB MON_NITE colorsRemy Oukaour
2018-01-18More accurate constant/label namesRemy Oukaour
2018-01-18Identify leftover SGB palettes from R/BRemy Oukaour
2018-01-18More .pal filesRemy Oukaour
2018-01-18Only graphics data goes in gfx/Remy Oukaour
Introduce PALRGB_WHITE constant for $7fff
2018-01-18BlkPacket commentsRemy Oukaour
2018-01-18Compact predef.palRemy Oukaour
2018-01-18More SGB documentationRemy Oukaour
2018-01-17More SGB documentationRemy Oukaour
2018-01-17Partially document SGB data from pokeredRemy Oukaour
2018-01-17Rename some tilesets (close #467)Remy Oukaour
2018-01-15Move code out of gfx/ (close #474)Remy Oukaour
2018-01-15Document PredefPals still used by CGB layoutsRemy Oukaour
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵Remy Oukaour
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵Remy Oukaour
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm
2018-01-14GFX tile sizes in decimalRemy Oukaour
2018-01-13Don't split stats gfx in threeRemy Oukaour
2018-01-12Add missing fileRemy Oukaour
2018-01-12Mystery Gift graphics matchRemy Oukaour
2018-01-12Comments explain colorsRemy Oukaour