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path: root/home/map_objects.asm
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2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-23Wild Pokemon functions and dataPikalaxALT
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-22Various annotationsPikalaxALT
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-02-10Blind wram labels part 4.yenatch
2014-06-19More object struct labels and constants.yenatch
2014-02-01Use :: to export labels between objects.yenatch
This fixes the build.
2013-12-24item effect incbinsyenatch
2013-10-02* more callab/callba macrosMr Wint
2013-09-09rename common/ to home/yenatch