Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-09 | underground switches, town map | PikalaxALT | |
2015-11-20 | Annotate battle tower text bug | PikalaxALT | |
2015-11-16 | engine/pokegear.asm | PikalaxALT | |
2015-11-13 | sprite engine; tileset constants | PikalaxALT | |
2015-11-12 | Map header labels, tileset constants | PikalaxALT | |
2015-11-09 | Some work on battle animations | PikalaxALT | |
2015-10-16 | Split up bank 2; other relabelings | PikalaxALT | |
2015-07-25 | Macro update, roam mon annotations | PikalaxALT | |
Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags. | |||
2015-07-22 | Various annotations | PikalaxALT | |
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these. | |||
2015-07-20 | Named more specials, fixed a missing EOL | PikalaxALT | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-10 | Blind wram labels part 4. | yenatch | |
2014-02-01 | Use :: to export labels between objects. | yenatch | |
This fixes the build. | |||
2013-09-09 | rename common/ to home/ | yenatch | |