summaryrefslogtreecommitdiff
path: root/home/serial.asm
AgeCommit message (Collapse)Author
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-02-13Standardize on lowercase Tilemap and Attrmapmid-kid
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
2020-02-13Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMapmid-kid
Stupid name is stupid smh tbh fam.
2019-05-25Fix usage of rIE and rSC constantsmid-kid
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-06-24Remove all address commentsmid-kid
2018-02-04Fix more w-izing edge cases.luckytyphlosion
2018-01-19Resolve #471 (although link code still needs more cleanup, like its WRAM labels)Remy Oukaour
2018-01-02Clean up XXX comments for unused contentxCrystal
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2016-05-15SPRITE_ANIM_FRAME_IDX constantspikalaxalt
2016-05-11Save functions; feeble attempt at serial and link functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2015-12-20Menu joy flags; started with link address spacePikalaxALT
2015-12-15MenuPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-23link and seer labelsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-06BATTLEACTION constantsPikalaxALT
2015-10-26merge with newest updateJimB16
2015-10-19So very jumbPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-09-10changed more labelsJimB16
2015-06-23Remove trailing newlines.IIMarckus
2015-02-10Blind wram labels part 4.yenatch
2014-02-01Use :: to export labels between objects.yenatch
This fixes the build.
2013-09-09rename common/ to home/yenatch