Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-03 | Split menu code out of home/movement.asm | Rangi | |
2019-11-03 | Rename buttonsound to promptbutton | Rangi | |
2019-11-03 | Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to ↵ | Rangi | |
OBJECT_LENGTH | |||
2019-10-21 | Fix some mobile script and map sign things | mid-kid | |
2019-10-20 | #641 fixes and additions. (#646) | mid-kid | |
Name a lot of text labels according to our conventions | |||
2019-06-09 | Fix overworld scrolling function names | mid-kid | |
2019-06-04 | Misc fixes | mid-kid | |
2019-05-25 | Fix usage of rIE and rSC constants | mid-kid | |
2019-04-19 | Identify some more WRAM labels | Rangi | |
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2019-04-08 | Identify and eliminate wEngineBuffer1-5 | Rangi | |
2019-03-03 | Define constants for map event sizes | Rangi | |
2019-03-03 | Identify more collision-related constants and data | Rangi | |
2019-02-16 | Update to rgbds 0.3.8 | Rangi | |
2019-01-30 | wc7e8 -> wUnusedC7E8 (similar to wUnusedD102) | Rangi | |
2019-01-24 | Keep "paragraphs" of related code together | Rangi | |
2019-01-12 | Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank | Rangi | |
2018-12-26 | Fix comments around BANK() statements | mid-kid | |
Found a couple BANK()s that reference multiple labels. | |||
2018-12-09 | Merge pull request #578 from mid-kid/master | Rangi | |
Fixes in the animation subsystem. | |||
2018-11-20 | Cosmetic fixes | mid-kid | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-10-11 | Rename CheckTrainerBattle | mid-kid | |
Renamed to be more in line with our current coding standards. Hopefully this is slightly more readable. | |||
2018-09-09 | Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic | Rangi | |
2018-09-09 | wCursorCurTile -> wCursorCurrentTile | Rangi | |
2018-09-09 | Remove redundant comments | Rangi | |
2018-09-09 | Curr -> Cur | Rangi | |
2018-08-25 | hLabel - $ff00 -> LOW(hLabel) | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-29 | Fix reviewed issues. | Rangi | |
Pokedex_PrintListing has a comment noting how it depends on wCurSpecies == wNamedObjectIndexBuffer; an assert would be more convenient, but is not possible since WRAM label addresses are not defined yet here. | |||
2018-07-29 | Make reviewed fixes; standardize on " + " | Rangi | |
2018-07-29 | Add meaningful aliases for wd265 | Rangi | |
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants | |||
2018-07-23 | StringCmp → CompareBytes; CompareLong → CompareBytesLong | Rangi | |
hStringCmpString[1/2] → h[EnemyMon/PartyMon1]Speed | |||
2018-07-18 | Clean up TX_ commands | mid-kid | |
Some of the TX_ commands didn't use the TX_ prefix for their constants, and the label names were inconsistent. I've chosen to adopt the `TextCommand_` prefix as opposed to `Text_`, as it has a clear difference in namespace compared to the possibly-used `Text_` namespace for actual dialogue text. | |||
2018-07-18 | Fix misnamed character codes | mid-kid | |
Some character codes were erroneously named after their text command counterparts. This has caused a lot of confusion with naming their functions and with other things. I've also removed the `dict2` macro and expanded the `dict` macro. This really isn't something we should be doing for macros but I can't deny it looks a lot neater than repeated code. | |||
2018-07-04 | Miscellaneous reorganization fixes | Rangi | |
2018-06-28 | Add more collision nybble constants | Rangi | |
2018-06-27 | Use :: for all global labels, not the GLOBAL keyword | Rangi | |
2018-06-25 | No space between labels and bodies | Rangi | |
2018-06-25 | Single newline at the end of files | Rangi | |
2018-06-25 | Remove more triple newlines | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-24 | Remove more address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-06-04 | Use structure constants for channel_struct | mid-kid | |
2018-05-23 | Start improving sprite movement engine (to do: identify bit flags) | Rangi | |
Introduce maskbits N[, S]: optionally shift the bitmask | |||
2018-05-23 | Use constants | Rangi | |
2018-05-23 | Factor out GetHPPals and SetHPPals from home.asm | Rangi | |
The remaining code in home.asm is almost all "generic", unrelated to Pokémon-specific game logic, so leaving it as-is might be neater than little home/*.asm files for each routine. | |||
2018-05-20 | adc a, 0 → adc 0; fix comments | Rangi | |