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2014-06-04Use {hl,de,bc}coord macros wherever possible.yenatch
2014-06-03Recomment lz deecompression.yenatch
2014-05-21Split bank 0 battle functions into home/battle.asm.yenatch
2014-05-21Split bank 0 audio functions into home/audio.asm.yenatch
2014-05-21Comment music functions in home.asm.yenatch
2014-05-03Give a name to RandomRange.yenatch
2014-03-03Label map trigger functions in home.asm.yenatch
2014-03-03Map triggers and label some addresses in bank 0.yenatch
2014-03-03Get rid of static rom addresses in home/text.asm.yenatch
2014-02-24Misc bank 9 and text command $14 data.yenatch
2014-02-01Use :: to export labels between objects.yenatch
This fixes the build.
2014-01-26Map setup scripts and commandsyenatch
2013-12-24item effect incbinsyenatch
2013-12-22no more Public in joypad interface labelsyenatch
2013-12-11more map attribute getters and some cleanup in home/map.asmyenatch
2013-12-11LoadTilesetHeaderyenatch
2013-12-04YesNoBoxyenatch
2013-12-01shorten redundant text_jump macrosyenatch
2013-11-29home/time.asm: fix a label defyenatch
2013-11-27split some more and recomment more home asmyenatch
2013-10-25Merge commit '946a213f' into merge-mrwintyenatch
2013-10-25Merge commit '66ef1838' into merge-mrwintyenatch
Conflicts: home/map.asm
2013-10-25Merge commit '546c17ad' into merge-mrwintyenatch
Conflicts: engine/scripting.asm main.asm
2013-10-11fix labels for SoundRestart and UpdateSoundyenatch
2013-10-11relabel LoadMapGroupRoofyenatch
2013-10-08rename 'StartSFX' to 'PlaySFX'yenatch
2013-10-05* added index comments to pointer listsMr Wint
* added map header wram addresses * analyzed some assembly
2013-10-02* make jumps and calls use labelsMr Wint
2013-10-02* more callab/callba macrosMr Wint
2013-10-01* extracted and added a bunch of assemblyMr Wint
2013-09-18split pokedex flag handling into home/pokedex_flags.asmyenatch
2013-09-18move window asm into home/window.asmyenatch
2013-09-09rename common/ to home/yenatch