Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-24 | move rst.asm and interrupts.asm into home/ | yenatch | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-24 | Rename "map permissions" to "map environment" (fix #396) | Remy Oukaour | |
2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour | |
2017-12-22 | More comments for constant<->table correspondences | Remy Oukaour | |
2017-12-22 | IsHM is not used within home/names.asm; group it with the other HM routines+data | Remy Oukaour | |
2017-12-22 | Split more code from home.asm into home/ files | Remy Oukaour | |
2017-12-15 | More comments for macros | Remy Oukaour | |
2017-12-14 | Reorganize macros | Remy Oukaour | |
2017-12-12 | Document one more bug. | Remy Oukaour | |
2017-12-12 | Define constants for collision types | Remy Oukaour | |
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
Start more documentation | |||
2017-12-11 | Add member constants for the base data struct, same as most other structs | Remy Oukaour | |
2017-12-11 | Move more data tables into data/ files. | Remy Oukaour | |
2017-12-11 | Document macros/map.asm | Remy Oukaour | |
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the `elevfloor` constants | |||
2017-12-10 | Rename tilesets, consistent with constant names | Remy Oukaour | |
2017-12-10 | Use new palette constants | Remy Oukaour | |
2017-12-10 | Consistent code formatting: no redundant `a`s and spaces after commas | Remy Oukaour | |
2017-12-09 | More WRAM cleanup | Remy Oukaour | |
2017-12-09 | Further WRAM organization | Remy Oukaour | |
2017-12-09 | More WRAM organization | Remy Oukaour | |
2017-12-09 | Start organizing WRAM | Remy Oukaour | |
- Use db and dw when they're more meaningful than ds 1/2 - Use unions to group related labels | |||
2017-12-09 | More constants | Remy Oukaour | |
2017-12-09 | Define more charmap characters and use them in place of hard-coded numbers | Remy Oukaour | |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
2017-10-28 | Fix WATERTILE/WALLTILE constants | pfero | |
WATRTILE was wrongly defined as 15, and WALLTILE as 1. Those had to be flipped around. This has allowed for us to replace inmediate values with these constants in several places to improve readability. WATRTILE was renamed to WATERTILE in the name of readability. | |||
2017-06-24 | Merge pull request #354 from FredrIQ/comments | yenatch | |
Fix a reversed label mistake and reference a major bug | |||
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
2017-01-08 | Reverse the LastEnemyCounterMove and LastPlayerCounterMove labels | Fredrik Ljungdahl | |
They were swapped | |||
2016-07-29 | Merge branch 'master' of github.com:pret/pokecrystal | PikalaxALT | |
2016-06-13 | hLCDCPointer and InitList | pikalaxalt | |
2016-06-07 | Fix indentation in many places | pikalaxalt | |
2016-06-06 | Remaining layout constants | pikalaxalt | |
2016-05-28 | Fix PlaySFX priority comment | Brandon Mulcahy | |
2016-05-27 | Port homecall macro | pikalaxalt | |
2016-05-19 | Comment on bug in ClearWRAM | pikalaxalt | |
2016-05-15 | SPRITE_ANIM_FRAME_IDX constants | pikalaxalt | |
2016-05-14 | Unify directional movement macros | pikalaxalt | |
2016-05-11 | Save functions; feeble attempt at serial and link functions | pikalaxalt | |
2016-05-11 | Name all printer functions | pikalaxalt | |
2016-05-10 | Name all functions in event/ | pikalaxalt | |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt | |
2016-05-08 | All functions in main.asm have non-generic names | pikalaxalt | |
2016-05-05 | Mobile and more battle anims | pikalaxalt | |
2016-05-04 | HDMA transfer functions | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-10 | Local labels starting with lowercase letters are no longer decorated with a ↵ | pikalaxalt | |
trailing colon | |||
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-03-27 | Split up banks 1-3 of main.asm | pikalaxalt | |