Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-25 | Remove more triple newlines | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-24 | Remove more address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-06-04 | Use structure constants for channel_struct | mid-kid | |
2018-05-23 | Start improving sprite movement engine (to do: identify bit flags) | Rangi | |
Introduce maskbits N[, S]: optionally shift the bitmask | |||
2018-05-23 | Use constants | Rangi | |
2018-05-23 | Factor out GetHPPals and SetHPPals from home.asm | Rangi | |
The remaining code in home.asm is almost all "generic", unrelated to Pokémon-specific game logic, so leaving it as-is might be neater than little home/*.asm files for each routine. | |||
2018-05-20 | adc a, 0 → adc 0; fix comments | Rangi | |
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-04-05 | Move more code from home.asm into home/ | Rangi | |
2018-04-04 | Use constants for screen size in metatiles | Rangi | |
2018-03-19 | Relabel some map-related WRAM | Rangi | |
wMisc -> {wSurroundingTiles, wBoxPartialData, wLink_c608} wOverworldMap -> {wOverworldMapBlocks, wHallOfFamePokemonList} | |||
2018-02-26 | * BillPhoneGeneriText -> BillPhoneGenericText | Rangi | |
* data/phone/text/trainers1.asm -> data/phone/text/trainers.asm * ,ROM -> , ROM0 | |||
2018-02-15 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # maps/KrissHouse2F.asm | |||
2018-02-04 | Fix more w-izing edge cases. | luckytyphlosion | |
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-03 | map → map_id; map_def → map; map_data → map_attributes | Rangi | |
2018-02-02 | Similar formatting for similar WRAM areas | Rangi | |
2018-01-30 | Fix wVirtualOAM labels, part 2. | luckytyphlosion | |
2018-01-30 | Fix wVirtualOAM labels, part 1. | luckytyphlosion | |
2018-01-30 | Fix comment/style issues caused from w-izing. | luckytyphlosion | |
2018-01-26 | use PAL_COLOR_SIZE | Rangi | |
2018-01-25 | Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-24 | Rename some routines to avoid conflicts when removing "Special_" prefixes | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Replace Stack with wStack. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | wGameTimerPause bit flag constants | Rangi | |
2018-01-23 | Cry headers and map headers were eliminated | Rangi | |
2018-01-22 | PALETTE_SIZE | Rangi | |
2018-01-22 | tile+color macros in gfx.asm | Rangi | |
2018-01-22 | wStatusFlags/2 bit constants | Rangi | |
2018-01-22 | More engine flag constants | Rangi | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-19 | Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) | Remy Oukaour | |
2018-01-19 | Use hSerialConnectionStatus constants elsewhere | Remy Oukaour | |
2018-01-19 | Resolve #471 (although link code still needs more cleanup, like its WRAM labels) | Remy Oukaour | |
2018-01-19 | More Unicode | Remy Oukaour | |
2018-01-19 | This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, ↵ | Remy Oukaour | |
$4b52 in Crystal) | |||
2018-01-19 | clean up GetName/NamesPointers | Remy Oukaour | |
2018-01-19 | why "5A"? | Remy Oukaour | |
2018-01-18 | Better TX_SOUND_* names | Remy Oukaour | |
2018-01-18 | Remove trailing whitespace | Remy Oukaour | |
2018-01-18 | Use Japanese charmap definitions in strings | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |