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2018-01-26use PAL_COLOR_SIZERangi
2018-01-25Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asmRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-24Rename some routines to avoid conflicts when removing "Special_" prefixesRangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Replace Stack with wStack.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...Rangi
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-23Cry headers and map headers were eliminatedRangi
2018-01-22PALETTE_SIZERangi
2018-01-22tile+color macros in gfx.asmRangi
2018-01-22wStatusFlags/2 bit constantsRangi
2018-01-22More engine flag constantsRangi
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-19Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)Remy Oukaour
2018-01-19Use hSerialConnectionStatus constants elsewhereRemy Oukaour
2018-01-19Resolve #471 (although link code still needs more cleanup, like its WRAM labels)Remy Oukaour
2018-01-19More UnicodeRemy Oukaour
2018-01-19This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, $4...Remy Oukaour
2018-01-19clean up GetName/NamesPointersRemy Oukaour
2018-01-19why "5A"?Remy Oukaour
2018-01-18Better TX_SOUND_* namesRemy Oukaour
2018-01-18Remove trailing whitespaceRemy Oukaour
2018-01-18Use Japanese charmap definitions in stringsRemy Oukaour
2018-01-18More charmap and home/text.asm documentation for JP charsRemy Oukaour
2018-01-18Compute wc7e8 sizeRemy Oukaour
2018-01-18Eliminate wd000Remy Oukaour
2018-01-17Rename some tilesets (close #467)Remy Oukaour
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...Remy Oukaour
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...Remy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-14Use constants for menu flagsmid-kid
2018-01-13menu_coords macro for (x1, y1, x2, y2) order (see issue #440)Remy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-10Group some mutually edited files in data/sprites/Remy Oukaour
2018-01-10Battle data goes in data/battle/Remy Oukaour
2018-01-10maskbits <count> +- 1Remy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-09Do a little cleanup towards issue #465Remy Oukaour
2018-01-09Consistent sine wave code formattingRemy Oukaour
2018-01-09More commentsRemy Oukaour
2018-01-07Predef_FlagAction -> Predef_SmallFarFlagActionxCrystal
2018-01-05Predef_Flag -> Predef_FlagActionxCrystal
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa...Adelaide Walter
2018-01-03Serve2bppRequest@VBlank → Serve2bppRequest_VBlankRemy Oukaour