Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-26 | use PAL_COLOR_SIZE | Rangi | |
2018-01-25 | Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-24 | Rename some routines to avoid conflicts when removing "Special_" prefixes | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Replace Stack with wStack. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | wGameTimerPause bit flag constants | Rangi | |
2018-01-23 | Cry headers and map headers were eliminated | Rangi | |
2018-01-22 | PALETTE_SIZE | Rangi | |
2018-01-22 | tile+color macros in gfx.asm | Rangi | |
2018-01-22 | wStatusFlags/2 bit constants | Rangi | |
2018-01-22 | More engine flag constants | Rangi | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-19 | Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) | Remy Oukaour | |
2018-01-19 | Use hSerialConnectionStatus constants elsewhere | Remy Oukaour | |
2018-01-19 | Resolve #471 (although link code still needs more cleanup, like its WRAM labels) | Remy Oukaour | |
2018-01-19 | More Unicode | Remy Oukaour | |
2018-01-19 | This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, ↵ | Remy Oukaour | |
$4b52 in Crystal) | |||
2018-01-19 | clean up GetName/NamesPointers | Remy Oukaour | |
2018-01-19 | why "5A"? | Remy Oukaour | |
2018-01-18 | Better TX_SOUND_* names | Remy Oukaour | |
2018-01-18 | Remove trailing whitespace | Remy Oukaour | |
2018-01-18 | Use Japanese charmap definitions in strings | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-18 | Compute wc7e8 size | Remy Oukaour | |
2018-01-18 | Eliminate wd000 | Remy Oukaour | |
2018-01-17 | Rename some tilesets (close #467) | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-16 | Remove Predef_ prefix from routines listed in PredefPointers | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵ | Remy Oukaour | |
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm | |||
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-14 | Use constants for menu flags | mid-kid | |
Added a bunch of constants for the bitflags of each kind of menu. Some are slightly vague or too long, but I'm not sure how to else name them. | |||
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour | |
2018-01-11 | Use maskbits some more | Remy Oukaour | |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2018-01-10 | Battle data goes in data/battle/ | Remy Oukaour | |
TreeMons, like fish groups, have constants | |||
2018-01-10 | maskbits <count> +- 1 | Remy Oukaour | |
2018-01-10 | Resolve #461 | Remy Oukaour | |
2018-01-09 | Do a little cleanup towards issue #465 | Remy Oukaour | |
2018-01-09 | Consistent sine wave code formatting | Remy Oukaour | |
2018-01-09 | More comments | Remy Oukaour | |
Fix some constants | |||
2018-01-07 | Predef_FlagAction -> Predef_SmallFarFlagAction | xCrystal | |
2018-01-05 | Predef_Flag -> Predef_FlagAction | xCrystal | |
2018-01-03 | Use BANK for hardcoded WRAM banks (except where bankswitches appear ↵ | Adelaide Walter | |
unnecessary). | |||
2018-01-03 | Serve2bppRequest@VBlank → Serve2bppRequest_VBlank | Remy Oukaour | |