Age | Commit message (Expand) | Author |
2015-12-14 | map setup and warps | PikalaxALT |
2015-12-13 | Miscellaneous labels | PikalaxALT |
2015-12-13 | Pack | PikalaxALT |
2015-12-11 | Card Flip | PikalaxALT |
2015-12-09 | opentext and breeding | PikalaxALT |
2015-12-09 | underground switches, town map | PikalaxALT |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT |
2015-11-29 | buttonsound | PikalaxALT |
2015-11-29 | Pokedex labels | PikalaxALT |
2015-11-28 | Renaming sections, further dissolving main.asm | PikalaxALT |
2015-11-26 | Battle Tower scripts and text labels | PikalaxALT |
2015-11-25 | Rename several script commands | PikalaxALT |
2015-11-23 | link and seer labels | PikalaxALT |
2015-11-20 | Annotate battle tower text bug | PikalaxALT |
2015-11-20 | bgcoord | PikalaxALT |
2015-11-19 | main.asm is now under 30k lines | PikalaxALT |
2015-11-18 | CmdQueues | PikalaxALT |
2015-11-18 | items/item_effects.asm; engine/evolution.asm | PikalaxALT |
2015-11-17 | Save, Bill's PC | PikalaxALT |
2015-11-17 | Here's the mail it never fails | PikalaxALT |
2015-11-16 | More specials; bank 12 mobile | PikalaxALT |
2015-11-16 | Split up some more banks in main.asm | PikalaxALT |
2015-11-16 | engine/pokegear.asm | PikalaxALT |
2015-11-16 | Further decoding of SpriteMovementData | PikalaxALT |
2015-11-15 | Fix some movement macro/function names | PikalaxALT |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT |
2015-11-14 | More map object work | PikalaxALT |
2015-11-13 | Creation of constants for OBJECT_09 indices | PikalaxALT |
2015-11-13 | sprite engine; tileset constants | PikalaxALT |
2015-11-12 | Map header labels, tileset constants | PikalaxALT |
2015-11-11 | More splits; map setup labels | PikalaxALT |
2015-11-11 | Further split bank 4 | PikalaxALT |
2015-11-11 | engine/mart.asm | PikalaxALT |
2015-11-10 | Added w3 and w5 labels for misc/mobile_40.asm | PikalaxALT |
2015-11-10 | enum macros/move_anim.asm, resolve battle/anims.asm function labels | PikalaxALT |
2015-11-10 | Move some gfx files around, also clock reset fn | PikalaxALT |
2015-11-09 | Cleaning up static HRAM labels; movement stuff, route 38 trainers | PikalaxALT |
2015-11-09 | Some work on battle animations | PikalaxALT |
2015-11-07 | more battle core labels | PikalaxALT |
2015-11-06 | Sprite movement function labels | PikalaxALT |
2015-11-06 | BattleCommand labels copied from macros | PikalaxALT |
2015-11-06 | BATTLEACTION constants | PikalaxALT |
2015-11-05 | Some battle labels | PikalaxALT |
2015-11-05 | PLAYEREVENT_ | PikalaxALT |
2015-11-05 | Various labels | PikalaxALT |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT |
2015-11-04 | home/copy.asm completely labeled | PikalaxALT |
2015-11-04 | Corrected some mislabeled 1bpps | PikalaxALT |
2015-11-04 | Mon submenu, engine/menu.asm | PikalaxALT |