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2016-07-29Merge branch 'master' of github.com:pret/pokecrystalPikalaxALT
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-06-07Fix indentation in many placespikalaxalt
2016-06-06Remaining layout constantspikalaxalt
2016-05-28Fix PlaySFX priority commentBrandon Mulcahy
2016-05-27Port homecall macropikalaxalt
2016-05-19Comment on bug in ClearWRAMpikalaxalt
2016-05-15SPRITE_ANIM_FRAME_IDX constantspikalaxalt
2016-05-14Unify directional movement macrospikalaxalt
2016-05-11Save functions; feeble attempt at serial and link functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-10Name all functions in event/pikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-05Mobile and more battle animspikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a ↵pikalaxalt
trailing colon
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-08Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-03-04Make diacritic labels less confusing in PlaceString.yenatch
2016-03-03Use the dakuten characters.yenatch
2016-03-01Battle animation annotationsPikalaxALT
2016-01-18Prepare to mergePikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-11Fully label home/map_objects.asmPikalaxALT
2016-01-11Restored StandingTile and introduced LastTilePikalaxALT
2016-01-09Finish labels in engine/namingscreen.asmPikalaxALT
2016-01-06Map callback constantsPikalaxALT
2016-01-05maptrigger macroPikalaxALT
2015-12-29More movement stuffPikalaxALT
2015-12-28Dummy GamePikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-23Battle animsPikalaxALT
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-12-22More stats screen shenanigansPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-20Menu joy flags; started with link address spacePikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-17More menu stuffPikalaxALT
2015-12-17Movement etc.PikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT
2015-12-16Map script and color shenanigansPikalaxALT
2015-12-16Bill's PCPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-15No more ItemFragmentPikalaxALT