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Author
2016-07-29
Merge branch 'master' of github.com:pret/pokecrystal
PikalaxALT
2016-06-13
hLCDCPointer and InitList
pikalaxalt
2016-06-07
Fix indentation in many places
pikalaxalt
2016-06-06
Remaining layout constants
pikalaxalt
2016-05-28
Fix PlaySFX priority comment
Brandon Mulcahy
2016-05-27
Port homecall macro
pikalaxalt
2016-05-19
Comment on bug in ClearWRAM
pikalaxalt
2016-05-15
SPRITE_ANIM_FRAME_IDX constants
pikalaxalt
2016-05-14
Unify directional movement macros
pikalaxalt
2016-05-11
Save functions; feeble attempt at serial and link functions
pikalaxalt
2016-05-11
Name all printer functions
pikalaxalt
2016-05-10
Name all functions in event/
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-05-05
Mobile and more battle anims
pikalaxalt
2016-05-04
HDMA transfer functions
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a ↵
pikalaxalt
trailing colon
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ↵
pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-08
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-03-04
Make diacritic labels less confusing in PlaceString.
yenatch
2016-03-03
Use the dakuten characters.
yenatch
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-18
Prepare to merge
PikalaxALT
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-11
Fully label home/map_objects.asm
PikalaxALT
2016-01-11
Restored StandingTile and introduced LastTile
PikalaxALT
2016-01-09
Finish labels in engine/namingscreen.asm
PikalaxALT
2016-01-06
Map callback constants
PikalaxALT
2016-01-05
maptrigger macro
PikalaxALT
2015-12-29
More movement stuff
PikalaxALT
2015-12-28
Dummy Game
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
2015-12-23
Battle anims
PikalaxALT
2015-12-23
Battle Anim Object struct constants
PikalaxALT
2015-12-22
More stats screen shenanigans
PikalaxALT
2015-12-22
Color fns, some more address decoding in link/mobile
PikalaxALT
2015-12-20
Menu joy flags; started with link address space
PikalaxALT
2015-12-19
More work on slots; WRAM cleanup, Move Deleter
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-12-17
More menu stuff
PikalaxALT
2015-12-17
Movement etc.
PikalaxALT
2015-12-17
Mobile trade animations, pokepic animations
PikalaxALT
2015-12-16
Map script and color shenanigans
PikalaxALT
2015-12-16
Bill's PC
PikalaxALT
2015-12-15
Menu
PikalaxALT
2015-12-15
No more ItemFragment
PikalaxALT
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