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Author
2017-12-14
Clarify which gfx anim commands are for oam
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-12
Use constants for asm collision data
Remy Oukaour
2017-12-12
xy_trigger handles $0 padding, so map scripts are simpler
Remy Oukaour
2017-12-12
Add basic documentation for text commands.
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-11
Comments distinguish "move effects" and "effect commands"
Remy Oukaour
2017-12-11
Move lots of data tables into individual data/ files
Remy Oukaour
2017-12-11
Document macros/map.asm
Remy Oukaour
2017-12-10
Use new palette constants
Remy Oukaour
2017-12-09
Move some gfx/unknown/ files into meaningful directories
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
More constants
Remy Oukaour
2017-12-09
Define more charmap characters and use them in place of hard-coded numbers
Remy Oukaour
2017-09-24
Remove contents.asm
yenatch
2016-07-29
Movement macro enums are now relative
PikalaxALT
2016-07-29
pitchoffset macro to replace forceoctave
PikalaxALT
2016-05-14
Unify directional movement macros
pikalaxalt
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-05-13
Refine labels in engine/trade/animation.asm
pikalaxalt
2016-05-10
reinterpret sound_duty macro
pikalaxalt
2016-05-10
No more unknownmusic
pikalaxalt
2016-05-10
Pitch wheel
pikalaxalt
2016-05-05
Mobile and more battle anims
pikalaxalt
2016-04-30
Copycat labels; macro for the Crystal-only Unown chamber unlock words
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-04-10
Alan's script pointers are now local references; movement_tree_shake for sudo...
pikalaxalt
2016-03-08
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-03-03
Use the dakuten characters.
yenatch
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-28
Add missing file macros/pals.asm
PikalaxALT
2016-01-09
Pokegear functions and RAM labels
PikalaxALT
2016-01-09
Finish labels in engine/namingscreen.asm
PikalaxALT
2016-01-09
Split base stats
PikalaxALT
2016-01-07
wram macros moved to new file
PikalaxALT
2016-01-05
maptrigger macro
PikalaxALT
2016-01-04
more gfx-related labels
PikalaxALT
2015-12-29
More movement stuff
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-25
Labels relating to odd egg
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
2015-12-24
Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming
PikalaxALT
2015-12-23
More labels related to battle anims
PikalaxALT
2015-12-23
Battle anims
PikalaxALT
2015-12-17
Mobile trade animations, pokepic animations
PikalaxALT
2015-12-15
Menu
PikalaxALT
2015-12-15
Replaced SignpostItem with Hidden(ItemName)
PikalaxALT
2015-12-15
No more ItemFragment
PikalaxALT
2015-12-09
opentext and breeding
PikalaxALT
2015-12-09
itemfragment
PikalaxALT
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