Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-25 | * loadmenuheader -> loadmenu (ead103d) | Rangi | |
* objectface -> turnobject (c834bda) | |||
2018-02-22 | Pkmn -> Mon | mid-kid | |
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers. | |||
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-03 | map → map_id; map_def → map; map_data → map_attributes | Rangi | |
2018-02-03 | Use fixed-point DIV function for a generalized sine_wave table macro | Rangi | |
2018-02-03 | can't achieve this with rgbds 0.3.5 | Rangi | |
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-02-02 | sine_wave macro parameterizes table size, not frequency ("amplitude" was an ↵ | Rangi | |
incorrect comment) | |||
2018-02-02 | oops | Rangi | |
2018-02-02 | Legacy support macros | Rangi | |
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi | |
2018-02-02 | Remove checkmorn/checkday/checknite macros | Rangi | |
2018-02-02 | Similar formatting for similar WRAM areas | Rangi | |
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-02-01 | More comments and macros | Rangi | |
2018-01-31 | enum_start like const_def | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi | |
2018-01-23 | hiddenitem, like itemball and object_event, puts the item first and the ↵ | Rangi | |
event last | |||
2018-01-23 | Struct macros should have their main label outside the macro | Rangi | |
2018-01-22 | PALETTE_SIZE | Rangi | |
2018-01-22 | tile+color macros in gfx.asm | Rangi | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-18 | Better TX_SOUND_* names | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-15 | Long lists of db/dw series with struct-defining macros belong in data/ | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour | |
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ↵ | Remy Oukaour | |
map scripts | |||
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-10 | Other files belong in data/battle/ | Remy Oukaour | |
2018-01-10 | Resolve #461 | Remy Oukaour | |
2018-01-10 | Use maskbits more, and clarify its usage | Remy Oukaour | |
2018-01-10 | Specialized macros go with their data/code | Remy Oukaour | |
2018-01-07 | Reorganize some macros | Remy Oukaour | |
* tileset data macros go atop their related files, like all the ones in data/ * charmaps are not macros | |||
2018-01-02 | dsprite always has 6 arguments | Remy Oukaour | |
2018-01-02 | No more mobile EQUS ret (replace with Stubbed_ + ret) | xCrystal | |
2018-01-01 | Merge pull request #451 from yenatch/document-battle-anim-macros | yenatch | |
Fix and document some battle animation macros | |||
2018-01-01 | Document some more battle animation commands | yenatch | |
2017-12-30 | Merge pull request #450 from roukaour/master | yenatch | |
Constants for TextBoxFlags | |||
2017-12-29 | bgrows → * BG_MAP_WIDTH | Remy Oukaour | |
No dims macro | |||
2017-12-29 | hldims, bcdims, dedims | Remy Oukaour | |
2017-12-29 | Define ld_dims for in-order (width, height) pairs | Remy Oukaour | |