Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-03 | map → map_id; map_def → map; map_data → map_attributes | Rangi | |
2018-02-03 | Use fixed-point DIV function for a generalized sine_wave table macro | Rangi | |
2018-02-03 | can't achieve this with rgbds 0.3.5 | Rangi | |
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-02-02 | sine_wave macro parameterizes table size, not frequency ("amplitude" was an ↵ | Rangi | |
incorrect comment) | |||
2018-02-02 | oops | Rangi | |
2018-02-02 | Legacy support macros | Rangi | |
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi | |
2018-02-02 | Remove checkmorn/checkday/checknite macros | Rangi | |
2018-02-02 | Similar formatting for similar WRAM areas | Rangi | |
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-02-01 | More comments and macros | Rangi | |
2018-01-31 | enum_start like const_def | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi | |
2018-01-23 | hiddenitem, like itemball and object_event, puts the item first and the ↵ | Rangi | |
event last | |||
2018-01-23 | Struct macros should have their main label outside the macro | Rangi | |
2018-01-22 | PALETTE_SIZE | Rangi | |
2018-01-22 | tile+color macros in gfx.asm | Rangi | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-18 | Better TX_SOUND_* names | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-15 | Long lists of db/dw series with struct-defining macros belong in data/ | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour | |
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ↵ | Remy Oukaour | |
map scripts | |||
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-10 | Other files belong in data/battle/ | Remy Oukaour | |
2018-01-10 | Resolve #461 | Remy Oukaour | |
2018-01-10 | Use maskbits more, and clarify its usage | Remy Oukaour | |
2018-01-10 | Specialized macros go with their data/code | Remy Oukaour | |
2018-01-07 | Reorganize some macros | Remy Oukaour | |
* tileset data macros go atop their related files, like all the ones in data/ * charmaps are not macros | |||
2018-01-02 | dsprite always has 6 arguments | Remy Oukaour | |
2018-01-02 | No more mobile EQUS ret (replace with Stubbed_ + ret) | xCrystal | |
2018-01-01 | Merge pull request #451 from yenatch/document-battle-anim-macros | yenatch | |
Fix and document some battle animation macros | |||
2018-01-01 | Document some more battle animation commands | yenatch | |
2017-12-30 | Merge pull request #450 from roukaour/master | yenatch | |
Constants for TextBoxFlags | |||
2017-12-29 | bgrows → * BG_MAP_WIDTH | Remy Oukaour | |
No dims macro | |||
2017-12-29 | hldims, bcdims, dedims | Remy Oukaour | |
2017-12-29 | Define ld_dims for in-order (width, height) pairs | Remy Oukaour | |
2017-12-29 | Coordinate macros all have similar structure | Remy Oukaour | |
2017-12-29 | Fix anim_obj x/y values | yenatch | |
- negative values have no meaning - left in optional tile x/y for backwards compatibility |