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2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-24Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenamingPikalaxALT
2015-12-23More labels related to battle animsPikalaxALT
2015-12-23Battle animsPikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-15Replaced SignpostItem with Hidden(ItemName)PikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-12-09itemfragmentPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-08More battle tower shenanigansPikalaxALT
2015-12-07audio flag constantsPikalaxALT
2015-12-07cry constantsPikalaxALT
2015-12-07new and updated music macrosPikalaxALT
2015-12-06A stab at audio engine.PikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29buttonsoundPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-23bug contest judgint labelsPikalaxALT
2015-11-23more trade animation labelsPikalaxALT
2015-11-23trade animationPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-16Little cleanup on engine/scripting.asmPikalaxALT
2015-11-16Movement constants, script stackPikalaxALT
2015-11-15Fix some movement macro/function namesPikalaxALT
2015-11-13Creation of constants for OBJECT_09 indicesPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT
2015-11-10enum macros/move_anim.asm, resolve battle/anims.asm function labelsPikalaxALT
2015-11-10Move some gfx files around, also clock reset fnPikalaxALT
2015-11-09Some work on battle animationsPikalaxALT
2015-11-07battle/ai/switch.asm and more battle/effect_commands.asmPikalaxALT
2015-11-06Still more battle command labelsPikalaxALT
2015-11-06More battle command labelsPikalaxALT
2015-11-06Sprite movement function labelsPikalaxALT
2015-11-04give/takeitem *, 1: the 1 is optionalPikalaxALT
2015-11-04Status screen editsPikalaxALT
2015-11-03Battle Tower trainer textPikalaxALT
2015-11-02Removed \2\@ from map_header_2PikalaxALT
2015-10-30Enumerate text constantsPikalaxALT
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-17Battle intro animation functionPikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-13UnicodeIIMarckus
2015-10-11Magikarp functions moved to event/magikarp.asmPikalaxALT
2015-10-09More radio labelsPikalaxALT
2015-10-04soft resetPikalaxALT
2015-09-09Fix typos in comments.IIMarckus