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2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10Alan's script pointers are now local references; movement_tree_shake for ↵pikalaxalt
sudowoodo on route 36
2016-03-08Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-03-03Use the dakuten characters.yenatch
2016-03-01Battle animation annotationsPikalaxALT
2016-01-28Add missing file macros/pals.asmPikalaxALT
2016-01-09Pokegear functions and RAM labelsPikalaxALT
2016-01-09Finish labels in engine/namingscreen.asmPikalaxALT
2016-01-09Split base statsPikalaxALT
2016-01-07wram macros moved to new filePikalaxALT
2016-01-05maptrigger macroPikalaxALT
2016-01-04more gfx-related labelsPikalaxALT
2015-12-29More movement stuffPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-25Labels relating to odd eggPikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-24Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenamingPikalaxALT
2015-12-23More labels related to battle animsPikalaxALT
2015-12-23Battle animsPikalaxALT
2015-12-17Mobile trade animations, pokepic animationsPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-15Replaced SignpostItem with Hidden(ItemName)PikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-12-09itemfragmentPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-08More battle tower shenanigansPikalaxALT
2015-12-07audio flag constantsPikalaxALT
2015-12-07cry constantsPikalaxALT
2015-12-07new and updated music macrosPikalaxALT
2015-12-06A stab at audio engine.PikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29buttonsoundPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-23bug contest judgint labelsPikalaxALT
2015-11-23more trade animation labelsPikalaxALT
2015-11-23trade animationPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-16Little cleanup on engine/scripting.asmPikalaxALT
2015-11-16Movement constants, script stackPikalaxALT
2015-11-15Fix some movement macro/function namesPikalaxALT
2015-11-13Creation of constants for OBJECT_09 indicesPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT
2015-11-10enum macros/move_anim.asm, resolve battle/anims.asm function labelsPikalaxALT
2015-11-10Move some gfx files around, also clock reset fnPikalaxALT
2015-11-09Some work on battle animationsPikalaxALT
2015-11-07battle/ai/switch.asm and more battle/effect_commands.asmPikalaxALT
2015-11-06Still more battle command labelsPikalaxALT
2015-11-06More battle command labelsPikalaxALT