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Author
2014-10-24
More comments and labels for ball catch rates.
IIMarckus
2014-10-23
Merge remote-tracking branch 'xcrystal/master' into master
yenatch
2014-10-22
Add commentary and labels to AI stuff
xCrystal
2014-10-22
Revert "nothing"
xCrystal
2014-10-22
nothing
xCrystal
2014-10-21
More AI commentary
xCrystal
2014-10-21
Rename labels and add more commentary to AI stuff
xCrystal
2014-09-30
Miscellaneous formatting cleanup.
yenatch
2014-08-22
Add the initial mobile adapter save data.
yenatch
2014-08-22
Close an open string in name selection.
yenatch
2014-08-22
Use AttrMap and TileMap labels for relative addressing.
yenatch
2014-08-18
Recomment Headbutt tree and Rock Smash encounters.
yenatch
2014-08-14
Recomment the text engine.
yenatch
2014-08-13
Better trainer AI comments and finish off trainer attributes.
yenatch
2014-08-13
More constants and bug comments in item effects.
yenatch
2014-07-24
Label CheckPhoneCall.
yenatch
2014-07-24
Use phone script labels in the phone contact table.
yenatch
2014-07-24
Relabel GetItemDescription -> PrintItemDescription.
yenatch
2014-07-24
Add real-time-clock and Daylight Savings Time wram labels.
yenatch
2014-07-23
Dump the phone scripts.
yenatch
2014-07-22
Separate phone scripts from std scripts.
yenatch
2014-07-19
Remove generated "jump sources" comments.
yenatch
2014-07-19
Name the script special function and clean up a couple specials.
yenatch
2014-07-18
Badge and move constants in Strength and Surf field effects.
yenatch
2014-07-18
Use WOOPER in Oak speech.
yenatch
2014-07-18
Name cry functions in home.asm.
yenatch
2014-07-18
Rename the internal PlayCry function to _PlayCryHeader.
yenatch
2014-07-18
Cry "echo" is actually the upper byte of pitch (now a word).
yenatch
2014-07-18
Use macros for spawns and flypoints.
yenatch
2014-06-23
More PartyMon labels for relative addressing.
yenatch
2014-06-19
More object struct labels and constants.
yenatch
2014-06-18
Merge remote-tracking branch 'kanzure/master'
yenatch
2014-06-18
Residual damage, battle text labels, pic predefs.
yenatch
2014-06-17
Contest battle type and comment the battle menu.
yenatch
2014-06-17
Use better constants/comments in DST near-midnight checks.
IIMarckus
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-16
Name and comment some move learning functions.
yenatch
2014-06-14
Name and comment the trainer party reader.
yenatch
2014-06-14
Move trainer item AI into battle/ai/items.asm.
yenatch
2014-06-14
Item constants in trainer ai.
yenatch
2014-06-14
Rename _GetBattleVar -> GetBattleVarAddr.
yenatch
2014-06-13
Battle type constants in the wild.
yenatch
2014-06-13
More battle code cleanup.
yenatch
2014-06-12
Consolidate monster structs in wram and sram.
yenatch
2014-06-10
Use constants for move struct positioning.
yenatch
2014-06-10
Consolidate NUM_MOVES usage and monster struct labels.
yenatch
2014-06-06
Comment PrintNum.
yenatch
2014-06-04
Clean up the growth_rate macro.
yenatch
2014-06-04
Remove the FuncCoord macro.
yenatch
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