Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT | |
2015-12-09 | opentext and breeding | PikalaxALT | |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
2015-11-29 | buttonsound | PikalaxALT | |
2015-11-27 | Person event constants for each map | PikalaxALT | |
2015-11-25 | Rename several script commands | PikalaxALT | |
2015-11-15 | Globally introduce PERSONTYPE constants | PikalaxALT | |
2015-11-06 | Sprite movement function labels | PikalaxALT | |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-21 | Plus 4 on person events; feeble attempt to annotate color functions | PikalaxALT | |
2015-07-31 | Split fourth-to-last byte of person_event into nybble arguments | PikalaxALT | |
2015-07-29 | Reworked person_event arguments | PikalaxALT | |
2015-07-23 | Replaced GROUP_, MAP_ references with the map macro | PikalaxALT | |
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme | |||
2015-07-21 | Added labels to different parts of the map script and event headers | PikalaxALT | |
2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
Also named most of the engine and event flag constants. | |||
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-07-16 | Special script annotation, trainer constant enumeration, person-event ↵ | PikalaxALT | |
structure update | |||
2015-07-13 | - Update variable sprites to use constants rather than fixed values | PikalaxALT | |
2015-07-13 | Replace EVENT_ALWAYS_THERE with -1 | PikalaxALT | |
2015-07-12 | Event and engine constant enumeration; replace static flag numbers with ↵ | PikalaxALT | |
their constant names | |||
2015-07-10 | Clean up gym leader scripts. | IIMarckus | |
2015-07-03 | - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵ | Scott Norton | |
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment. | |||
2015-06-27 | Use charmaps for special string codepoints. | yenatch | |
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text. | |||
2015-06-24 | Clean up labels for gym statues. | IIMarckus | |
2015-06-24 | More std enums. | IIMarckus | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-11 | Use labels for script specials instead of constants/static values. | yenatch | |
2015-01-20 | Stop using the preprocessor. | yenatch | |
2014-04-30 | Music and sound effect constants in map events. | yenatch | |
2014-03-06 | Text macros in maps/. | yenatch | |
Looks fine at a glance. | |||
2013-09-24 | rename bit2 script commands to flag | yenatch | |
2013-09-24 | rename bit1 script commands to event | yenatch | |
2013-09-05 | first round of event flag constants in map events | yenatch | |
this is a little over half.. 610 to go | |||
2013-07-12 | sprite constants in map events | yenatch | |
2013-02-17 | Split map scripts, text, events from main.asm | yenatch | |
The commit we deserve |