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2015-07-21Add constants for common map object ids.yenatch
2015-07-21Added labels to different parts of the map script and event headersPikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event ↵PikalaxALT
structure update
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-07-12Event and engine constant enumeration; replace static flag numbers with ↵PikalaxALT
their constant names
2015-07-10Trim address comments from maps.IIMarckus
2015-07-09Add constants for checkcodes.IIMarckus
From PikalaxALT.
2015-07-03- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵Scott Norton
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-06-27Use charmaps for special string codepoints.yenatch
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text.
2015-06-26Labels for the heal machine; spriteface constants.yenatch
2015-06-23Remove trailing newlines.IIMarckus
2015-02-11Use labels for script specials instead of constants/static values.yenatch
2015-01-20Stop using the preprocessor.yenatch
2014-04-30Music and sound effect constants in map events.yenatch
2014-03-06Text macros in maps/.yenatch
Looks fine at a glance.
2013-09-24rename bit1 script commands to eventyenatch
2013-09-05first round of event flag constants in map eventsyenatch
this is a little over half.. 610 to go
2013-07-12sprite constants in map eventsyenatch
2013-02-17Split map scripts, text, events from main.asmyenatch
The commit we deserve