Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-13 | sprite engine; tileset constants | PikalaxALT | |
2015-11-12 | Map header labels, tileset constants | PikalaxALT | |
2015-10-04 | soft reset | PikalaxALT | |
2015-07-10 | Mark maps with permission constants. | IIMarckus | |
2015-07-10 | Trim address comments from maps. | IIMarckus | |
2015-07-09 | Split the sixth argument of map_header into separate arguments. | IIMarckus | |
From PikalaxALT. | |||
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-11 | Move the map_header macro into macros/map.asm. | yenatch | |
2014-07-18 | Use macros for both types of map headers. | yenatch | |
This should make map headers much easier to edit than before. Rather than occasionally being able to reuse blockdata semantically, create a label for each map and attach it to some blockdata include. This improves readability and reduces overhead when adding new maps. The macro argument length bug doesn't seem to crop up here... It looks like it only happens when an argument is over 16 characters long and references a symbol that exists before the macro is invoked. | |||
2014-06-24 | Remove excessive whitespace in map headers. | yenatch | |
Use the "map" macro instead of using GROUP_* and MAP_* constants. Also remove redundant "(bank then label)" comments. | |||
2014-02-01 | Use :: to export labels between objects. | yenatch | |
This fixes the build. | |||
2013-11-28 | landmark constants in map headers | yenatch | |
2013-11-22 | move map groups into maps/map_headers.asm | yenatch | |
2013-05-22 | music constants in map headers | yenatch | |
2013-05-22 | label banks in map headers | yenatch | |
2013-05-12 | fix map group label numbering | yenatch | |
2013-02-15 | Point to map groups instead of their first header | yenatch | |
2013-02-15 | Split map headers and second map headers from main.asm | yenatch | |