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2017-12-24Add more constants for some maximum valuesRemy Oukaour
2017-12-24Rename maps:Remy Oukaour
- Underground -> UndergroundPath - Route5UndergroundEntrance -> Route5UndergroundPathEntrance - Route6UndergroundEntrance -> Route6UndergroundPathEntrance - WarehouseEntrance -> GoldenrodUnderground - UndergroundWarehouse -> GoldenrodUndergroundWarehouse - UndergroundPathSwitchRoomEntrances -> GoldenrodUndergroundSwitchRoomEntrances
2017-12-24Use PSYCHIC_M for the Psychic TM.yenatch
Fixes #385
2017-12-24Renaming: (fix #412)Remy Oukaour
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
2017-12-24Rename "map permissions" to "map environment" (fix #396)Remy Oukaour
2017-12-23Document the meaning of hour and daytime values for person_eventsRemy Oukaour
2017-12-17Auto-label more map scriptsRemy Oukaour
2017-12-17Auto-label more map scriptsRemy Oukaour
2017-12-15Move more main.asm code into individual filesRemy Oukaour
2017-12-15Move more contiguous related code blocks from main.asm to engine/ and events/Remy Oukaour
2017-12-14Reorganize macrosRemy Oukaour
2017-12-13Rename the Onix trade house to match the restRemy Oukaour
2017-12-12xy_trigger handles $0 padding, so map scripts are simplerRemy Oukaour
2017-12-11Name map groupsRemy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11Document macros/map.asmRemy Oukaour
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the `elevfloor` constants
2017-12-10Rename tilesets, consistent with constant namesRemy Oukaour
2017-12-10PokeCenter → Pokecenter (consistent with the POKECENTER map constants)Remy Oukaour
2017-12-10Use MORN/DAY/NITE shifts for time-based person_eventsRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-10"Trainer*AfterBattleText" labelsRemy Oukaour
2017-12-10Single files for tilesets/data.asm and maps/blockdata.asmRemy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-12-06Merge pull request #404 from surskitty/masteryenatch
De-Magic-Numbers the Rocket Grunts
2017-11-27Making all Rocket Grunts call the constant.surskitty
2017-11-27Fighting Dojo npc labels.surskitty
2017-11-26Add MobileError-related labelsmid-kid
This function is called from a few different places in the mobile code, including from one special that is only executed when the BattleTowerRoomMenu special returns with a non-zero code. Since that special causes a blue "error" screen to appear, that looks the exact same as the one you'd get when trying to connect from the mobile trade corner/battle colosseum in a Pokémon Center's top floor, and this function contains a bunch of japanese strings in a jumptable, I think it's reasonable to assume it should be called "DisplayMobileError".
2017-11-26Script_ChoseChallenge -> Script_ChooseChallengemid-kid
This script is called for the player to *choose* (or pick) the challenge they want to undertake.
2017-11-25Label BattleTowerRoomMenumid-kid
All of the functions called by it are prefixed with BattleTowerRoomMenu, but a bunch of them seem more generic than that, since they're part of different mobile menus. Also called another menu jumptable BattleTowerRoomMenu2 for the lack of a better name (only the Yes/No menu functions are used in western crystal). The names of the more generic functions should be fixed when we start labelling other menus.
2017-11-21Merge pull request #395 from surskitty/masterMarcus Huderle
Some Script Labels
2017-11-22PewterPokeCEnter2FBeta -> PewterPokeCenter2FBetamid-kid
Probably a typo.
2017-11-19Labelled some battle tower-related functionsmid-kid
The UbersCheck and LevelCheck are used only for the battle tower, despite them living in the mobile files. Also labelled some of the known BattleTowerActions.
2017-10-26Cianwood City labelssurskitty
2017-10-26Another label.surskitty
2017-10-26Pokefan Derek fully labelled.surskitty
2017-10-26Full script labels for Fuchsia Gym.surskitty
2017-10-26Cerulean Mart labelssurskitty
2017-10-26Partially labelling Pokefan Derek.surskitty
2017-10-26Some Fuchsia Gym labels.surskitty
2017-10-26Fuchsia City labelssurskitty
2017-10-26Celadon Cafe labels.surskitty
2017-10-26Labelling triggers pointlessly.surskitty
2017-10-26Mahogany Gym labels.surskitty
2017-10-26Labels for TM people.surskitty
2017-10-26Labelling Jasmine.surskitty
2017-10-26Labelling some of Morty's scripts.surskitty
2017-10-21Typo fix.surskitty
2017-10-21Renaming labels for E4.surskitty