Age | Commit message (Collapse) | Author |
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Since it's unused there's no way of knowing for sure,
but movement data typically comes after scripts and
before text, and the commands make sense.
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This should make map headers much easier to edit than before.
Rather than occasionally being able to reuse blockdata semantically,
create a label for each map and attach it to some blockdata include.
This improves readability and reduces overhead when adding new maps.
The macro argument length bug doesn't seem to crop up here...
It looks like it only happens when an argument is over 16 characters
long and references a symbol that exists before the macro is invoked.
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Use the "map" macro instead of using GROUP_* and MAP_* constants.
Also remove redundant "(bank then label)" comments.
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Also add constants for trap and Celebi event battles.
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Looks fine at a glance.
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This fixes the build.
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static addresses should be avoided anyway
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this is a little over half.. 610 to go
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The commit we deserve
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