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2017-03-24Revert "Fix floating sections"Ben10do
This reverts commit e28b88f56d666484b994fc9cf28cc5d4cf50c803.
2017-03-15Fix floating sectionsAntonioND
This is needed so that rgblink doesn't move them around after modifying it's placement algorithm. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-06-07Fix indentation in many placespikalaxalt
2016-06-06Remaining layout constantspikalaxalt
2016-05-16HP bar animation addresses and AI switchpikalaxalt
2016-05-14Rename FixedWords to EZChatpikalaxalt
2016-05-14EZChat cursor objectpikalaxalt
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-11Save functions; feeble attempt at serial and link functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt
2016-05-11Placeholder non-generic names for engine/color functionspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-05Mobile and more battle animspikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with underscores have colons depending on whether the ↵pikalaxalt
first alphanumeric character is capitalized or not
2016-04-10Local labels starting with lowercase letters are no longer decorated with a ↵pikalaxalt
trailing colon
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-03-27Split up banks 1-3 of main.asmpikalaxalt
2016-03-01Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-03-01Battle animation annotationsPikalaxALT
2016-02-15hRemainderyenatch
2016-01-29Use rgbasm -D instead of extra files for version differences.yenatch
2016-01-18Merge branch 'master' of https://github.com/pret/pokecrystalPikalaxALT
2016-01-18Prepare to mergePikalaxALT
2016-01-13Finish function labels in battle corePikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2016-01-10PokegearPikalaxALT
2016-01-09pokedex 2YamaArashi
2016-01-09Split base statsPikalaxALT
2016-01-07wram macros moved to new filePikalaxALT
2016-01-06Map callback constantsPikalaxALT
2016-01-04more gfx-related labelsPikalaxALT
2015-12-29Item effects, post-battle, and decoration flagsPikalaxALT
2015-12-29More movement stuffPikalaxALT
2015-12-28Dummy GamePikalaxALT
2015-12-28trainer cardPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-26More mobile-related labels; remove unneeded map object constantsPikalaxALT
2015-12-25Labels relating to odd eggPikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-12-23Finish stats screen function labelsPikalaxALT
2015-12-22More stats screen shenanigansPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-21More link trade shenanigansPikalaxALT