index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sram.asm
Age
Commit message (
Expand
)
Author
2018-01-10
Correct spacing
Remy Oukaour
2017-12-26
Keep memory map values in hardware_constants.asm
Remy Oukaour
2017-12-26
Copy sram.asm's global start/end constants for wram.asm and vram.asm
Remy Oukaour
2017-12-15
Move more main.asm code into individual files
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-11-20
Move all of constants/sram_constants.asm into sram
mid-kid
2017-09-23
Fix section linking
PikalaxALT
2017-03-24
Revert "Fix floating sections"
Ben10do
2017-03-15
Fix floating sections
AntonioND
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-27
Fix marts using hard-coded bank number
PikalaxALT
2016-01-13
Finish function labels in battle core
PikalaxALT
2015-12-05
Address some comments from padz
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-11-26
Battle Tower scripts and text labels
PikalaxALT
2015-11-24
Partial interpretation of battle tower trainer data
PikalaxALT
2015-11-23
trade animation
PikalaxALT
2015-11-20
bgcoord
PikalaxALT
2015-11-18
Update mail struct labels
PikalaxALT
2015-11-18
Fruit tree constants, more mail engine
PikalaxALT
2015-11-17
Save, Bill's PC
PikalaxALT
2015-11-17
Here's the mail it never fails
PikalaxALT
2015-11-16
Movement constants, script stack
PikalaxALT
2015-11-10
Resolve s1 addresses in battle/core.asm
PikalaxALT
2015-11-07
Move MON_* parentheses to the EQUS declaration
PikalaxALT
2015-11-05
Various labels
PikalaxALT
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
2015-11-03
dbw BANK, addr replaced with dba
PikalaxALT
2015-11-01
Prepare to merge
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-17
Battle intro animation function
PikalaxALT
2015-10-17
Restructured functions in main.asm to resemble the home functions they clone
PikalaxALT
2015-10-13
Revert sPlayerID
PikalaxALT
2015-10-13
Final descriptive label in tilesets/animations.asm
PikalaxALT
2015-10-10
Annotation of PrintNum arguments in bc, and radio functions
PikalaxALT
2015-10-04
soft reset
PikalaxALT