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The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.
This fix silences these deprecation warnings.
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colon; remove trailing whitespace; globally correct line endings to UNIX style
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Conflicts:
tilesets/tileset_headers.asm
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Crystal's tileset-specific palettes are disconnected from these.
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starting to go smoothly
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This fixes the build.
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also found unused metatile/collision data for a 128-block tileset
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Metatiles (blocks), palette maps, collision, tile animations
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