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2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings.
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-01-04more gfx-related labelsPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-07-25Macro update, roam mon annotationsPikalaxALT
Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2014-12-29Fix more static banks (trainers, mobile graphics).yenatch
2014-08-13Better trainer AI comments and finish off trainer attributes.yenatch
2014-06-14Name and comment the trainer party reader.yenatch
Reads the contents of trainers/trainers.asm.
2014-02-27Trainer class attributes.yenatch
2013-12-18move some labels into included filesyenatch
2013-09-03split out trainer dvsyenatch
2013-02-05Saner file distributionyenatch
Moved files from data/ into new folders: -battle/ -stats/ -trainers/