Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-06-10 | Consolidate NUM_MOVES usage and monster struct labels. | yenatch | |
There turned out to be a lot of instances of NUM_MOVES. | |||
2014-05-21 | Comment music functions in home.asm. | yenatch | |
2014-05-05 | More labels and incbins in slots, PC menus, intro. | yenatch | |
2014-04-12 | Boxes, trading, assorted incbins. | yenatch | |
2014-03-04 | Use struct macros for audio channels in wram. | yenatch | |
2014-03-03 | Wram labels for map triggers. | yenatch | |
2014-02-24 | Introducing StringBuffer5 | yenatch | |
2014-02-23 | Partymon structs for opponent and player parties. | yenatch | |
2014-02-22 | Use a partymon struct macro in wram.asm. | yenatch | |
2014-02-01 | Use :: to export labels between objects. | yenatch | |
This fixes the build. | |||
2013-12-27 | label overworld loop functions | yenatch | |
2013-12-24 | item effect incbins | yenatch | |
2013-12-22 | overworld object struct constants | yenatch | |
2013-12-17 | some bg effect labels | yenatch | |
2013-12-11 | more map attribute getters and some cleanup in home/map.asm | yenatch | |
2013-12-09 | more battle anim labels | yenatch | |
2013-12-08 | more battle animation labels | yenatch | |
2013-11-29 | more landmark constants and rename FlypointPerms -> VisitedSpawns | yenatch | |
2013-11-28 | wram: object structs | yenatch | |
these are separate from MapObjects but not enough attributes are defined yet to know how | |||
2013-11-20 | finally compile multiple objects | yenatch | |
pokecrystal.asm doesnt really make sense now so its gone add includes.asm so objects have a standard include set | |||
2013-10-05 | * added index comments to pointer lists | Mr Wint | |
* added map header wram addresses * analyzed some assembly | |||
2013-09-11 | move wram constants into constants.asm; make all labels use :s | yenatch | |
any global constants will have to be separate from any one object there might be a better way to fix this, like pulling constants in preprocessor.py | |||
2013-09-09 | consecutive protect/endure count in battle | yenatch | |
2013-09-09 | PokedexSeen and PokedexCaught were swapped | yenatch | |
2013-09-07 | OTName wram label | yenatch | |
2013-09-04 | Predef wram labels | yenatch | |
these are obviously general-purpose temps, but how do you name that? | |||
2013-09-01 | wram labels for graphics requests | yenatch | |
2013-09-01 | consistent casing for Tileset labels | yenatch | |
wram labels were using TileSet for some reason | |||
2013-08-30 | Coins wram label | yenatch | |
2013-08-30 | remove a section def in the middle of the player struct | yenatch | |
2013-08-30 | PCItems in wram | yenatch | |
2013-08-29 | fix Stack's address ($c100 -> $c0ff) | yenatch | |
using negative ds | |||
2013-08-27 | add LYOverrides in wram bank 5 | yenatch | |
2013-08-27 | PlayerPalette and PlayerAction wram labels | yenatch | |
2013-08-23 | first event flag constants | yenatch | |
2013-08-23 | EventFlags label (bittable1) | yenatch | |
2013-08-22 | Party/BoxMon nickname enders | yenatch | |
2013-08-22 | boxmon labels in sram | yenatch | |
2013-08-21 | Merge commit 'd2d5c09' | yenatch | |
Conflicts: main.asm wram.asm Git couldn't figure out what this commit did, so it was redone to merge. | |||
2013-08-04 | update section names to comply with rgbds redefinitions | yenatch | |
HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX new to rgbds are banked VRAM and SRAM | |||
2013-08-03 | dump marts and related asm | yenatch | |
2013-07-31 | more cleanup | yenatch | |
2013-07-29 | reorder a couple wram labels | yenatch | |
latest label is used in wram label replace | |||
2013-07-25 | Remove erroneous TileX/Y labels | yenatch | |
2013-07-22 | even more bank 1 asm | yenatch | |
2013-07-21 | mom/rival/red/green names | yenatch | |
2013-07-20 | more overworld wram labels | yenatch | |
2013-07-12 | Outdoor sprites and sprite constants | yenatch | |
2013-07-10 | more scripting cleanup | yenatch | |