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wram.asm
Age
Commit message (
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Author
2013-04-27
more effect constants
yenatch
2013-04-20
Enemy screens
yenatch
2013-04-20
various battle wram + fixes
yenatch
2013-04-19
party flags for evolution checking
yenatch
2013-04-12
TempMon struct
yenatch
2013-04-08
minor wram fixes
yenatch
2013-04-07
BreedMon typo in wram
yenatch
2013-03-27
All local addresses in bank d have labels
yenatch
2013-03-27
Identify more move effect commands
yenatch
2013-03-26
Move effect commands dump
yenatch
2013-03-26
Various battle-related bank0 asm and wram/constants
yenatch
2013-03-22
various minor additions
yenatch
2013-02-28
comments for GetScriptByte
Bryan Bishop
2013-02-26
Credits script and parser
yenatch
2013-02-23
PlayCryHeader and related wram
yenatch
2013-02-18
Split magikarp length calcs out
yenatch
2013-02-05
Move BitTable2 to a file
yenatch
2013-02-05
Fix box name addresses
yenatch
2013-02-04
Add vram sections to wram, and minor fixes
yenatch
2013-02-03
Merge pull request #103 from yenatch/master
Bryan Bishop
2013-02-04
Fly / town map
yenatch
2013-02-02
Merge https://github.com/kanzure/pokecrystal
Sanky
2013-01-25
fix OverworldMap definition
yenatch
2013-01-14
disasm PrintPartyMenuText
Sanky
2013-01-11
make some labels saner
yenatch
2013-01-11
comment LoadEnemyMon and related fns; add RNG fns
yenatch
2013-01-01
clean up wram (excess partymon structs)
yenatch
2013-01-01
remove last incbin in bank 3a
yenatch
2012-12-23
clean up bank 0; time-sensitive fns; add Predef fn
padz
2012-12-14
expand on battle ram
padz
2012-11-24
more wram.asm typos
padz
2012-11-23
fix a typo in wram.asm
padz
2012-11-23
flesh out wram, fix unallocated labels
padz
2012-11-03
disasm bank3a, map audio ram, implement musscripts
padz
2012-11-02
prep for next commit
padz
2012-10-11
add missing instruction
padz
2012-10-11
start sfx disasm
padz
2012-10-09
fixed problems with wram.asm, compiles now
padz
2012-10-09
add breeding section to wram
padz
2012-10-09
start work on audio engine
padz
2012-09-26
emergency fix
padz
2012-09-23
fix last commit
padz
2012-09-22
treemon and assorted minor changes
padz
2012-09-16
comment last commit
padz
2012-09-11
PrintLetterDelay and some battle init
padz
2012-09-10
Confirmed: this RAM location represents link battle.
IIMarckus
2012-09-10
Add labels for ram values discovered while disassembling battle music.
IIMarckus
2012-07-05
Allocate ram instead of using constants.
IIMarckus
2012-07-04
Add Special 0x60, which checks the conditions for Snorlax to wake up.
IIMarckus
2012-07-04
Add special 0x96, the Beasts check.
IIMarckus
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