From 0c6338836d714f464bfcaa0c8c5b8c76e6f4958d Mon Sep 17 00:00:00 2001 From: Remy Oukaour Date: Fri, 19 Jan 2018 14:49:43 -0500 Subject: Resolve #471 (although link code still needs more cleanup, like its WRAM labels) --- constants/serial_constants.asm | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'constants/serial_constants.asm') diff --git a/constants/serial_constants.asm b/constants/serial_constants.asm index e7b4c4b2c..757292ee9 100644 --- a/constants/serial_constants.asm +++ b/constants/serial_constants.asm @@ -6,7 +6,25 @@ const LINK_COLOSSEUM ; 3 const LINK_MOBILE ; 4 - +; hSerialReceive high nybbles SERIAL_TIMECAPSULE EQU $60 SERIAL_TRADECENTER EQU $70 SERIAL_BATTLE EQU $80 + +ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01 +ESTABLISH_CONNECTION_WITH_EXTERNAL_CLOCK EQU $02 + +START_TRANSFER_EXTERNAL_CLOCK EQU $80 ; 1 << rSC_ON +START_TRANSFER_INTERNAL_CLOCK EQU $81 ; (1 << rSC_ON) | 1 + +; hSerialConnectionStatus +USING_EXTERNAL_CLOCK EQU $01 +USING_INTERNAL_CLOCK EQU $02 +CONNECTION_NOT_ESTABLISHED EQU $ff + +; signals the start of an array of bytes transferred over the link cable +SERIAL_PREAMBLE_BYTE EQU $fd +; this byte is used when there is no data to send +SERIAL_NO_DATA_BYTE EQU $fe +; signals the end of one part of a patch list (there are two parts) for player/enemy party data +SERIAL_PATCH_LIST_PART_TERMINATOR EQU $ff -- cgit v1.2.3