From f030315b1fd797aa6765ac8cd8c35c0cd9b600a0 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sat, 26 Dec 2015 21:59:03 -0500 Subject: jumptable macro repurposed --- constants/animation_constants.asm | 4 ++-- constants/battle_tower_constants.asm | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'constants') diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm index 7aa09b6d0..5ae2f324f 100644 --- a/constants/animation_constants.asm +++ b/constants/animation_constants.asm @@ -210,8 +210,8 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_B5 const ANIM_OBJ_FLOWER const ANIM_OBJ_COTTON - const ANIM_OBJ_B8 - const ANIM_OBJ_B9 + const ANIM_OBJ_PLAYERFEETFOLLOW + const ANIM_OBJ_ENEMYFEETFOLLOW const ANIM_OBJ_BA const ANIM_OBJ_BB diff --git a/constants/battle_tower_constants.asm b/constants/battle_tower_constants.asm index a3240e299..1e5b0d625 100755 --- a/constants/battle_tower_constants.asm +++ b/constants/battle_tower_constants.asm @@ -15,7 +15,7 @@ const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5 const BATTLETOWERACTION_EGGTICKET ; egg ticket const BATTLETOWERACTION_0F ; check w3_d090 - const BATTLETOWERACTION_10 ; jumptable based on 5:a800 + const BATTLETOWERACTION_10 ; dw based on 5:a800 const BATTLETOWERACTION_11 ; store 0 in 5:aa8d const BATTLETOWERACTION_12 ; store 1 in 5:aa8d const BATTLETOWERACTION_13 ; check 5:aa8d -- cgit v1.2.3