From f1f84743f7759a0f808f935add82439ba6637d2b Mon Sep 17 00:00:00 2001 From: Remy Oukaour Date: Mon, 11 Dec 2017 22:44:25 -0500 Subject: Keep table labels in the same files as their contents. --- data/map_objects.asm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'data/map_objects.asm') diff --git a/data/map_objects.asm b/data/map_objects.asm index 9cc495b7f..6bf9aeaa1 100755 --- a/data/map_objects.asm +++ b/data/map_objects.asm @@ -1,10 +1,10 @@ -; entries correspond to SPRITEMOVEDATA_* constants - sprite_movement_data: macro db \1, \2, \3, \4, \5 dn \6, 0 endm +SpriteMovementData:: ; 4273 +; entries correspond to SPRITEMOVEDATA_* constants ; function, facing, action, flags1, flags2, palette flags sprite_movement_data SPRITEMOVEFN_00, DOWN, PERSON_ACTION_STAND, $02, $00, %0000 ; 00 sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, PERSON_ACTION_STAND, $0c, $00, %0000 ; 01 @@ -44,3 +44,4 @@ endm sprite_movement_data SPRITEMOVEFN_GRASS, DOWN, PERSON_ACTION_GRASS_SHAKE, $8e, $02, %0000 ; 23 sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, PERSON_ACTION_STAND, $00, $00, %0010 ; 24 sprite_movement_data SPRITEMOVEFN_00, DOWN, PERSON_ACTION_STAND, $00, $00, %0000 ; 25 +; 4357 -- cgit v1.2.3