From 9d0ba6bfd3b2f10fae9969a784aa7b2b573e8411 Mon Sep 17 00:00:00 2001 From: Adelaide Walter Date: Wed, 3 Jan 2018 19:12:45 -0500 Subject: Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary). --- engine/battle_anims/functions.asm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engine/battle_anims/functions.asm') diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm index ea9fb70b3..1a66ed51d 100755 --- a/engine/battle_anims/functions.asm +++ b/engine/battle_anims/functions.asm @@ -428,9 +428,9 @@ GetBallAnimPal: ; cd249 (33:5249) ld hl, BallColors ld a, [rSVBK] push af - ld a, $1 + ld a, BANK(CurItem) ld [rSVBK], a - ld a, [CurItem] ; CurItem + ld a, [CurItem] ld e, a pop af ld [rSVBK], a -- cgit v1.2.3