From c5d18de8ff9b587a7987cc2cde793386f1eaf217 Mon Sep 17 00:00:00 2001 From: Rangi Date: Wed, 23 May 2018 13:15:07 -0400 Subject: Use known sprite movement data flag constants --- engine/overworld/scripting.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/overworld/scripting.asm') diff --git a/engine/overworld/scripting.asm b/engine/overworld/scripting.asm index a18be2e6c..a2315a541 100644 --- a/engine/overworld/scripting.asm +++ b/engine/overworld/scripting.asm @@ -1071,7 +1071,7 @@ ApplyObjectFacing: jr c, .not_visible ; STILL_SPRITE ld hl, OBJECT_FLAGS1 add hl, bc - bit FIXED_FACING, [hl] + bit FIXED_FACING_F, [hl] jr nz, .not_visible pop de ld a, e -- cgit v1.2.3