From 35a3a19fda87d95e829aa99bf1b6cf18a839c1a6 Mon Sep 17 00:00:00 2001 From: Remy Oukaour Date: Tue, 26 Dec 2017 18:45:04 -0500 Subject: Use "battle_anims" and "sprite_anims" for clarity, not just "anims" --- engine/routines/updatebattlehuds.asm | 9 --------- 1 file changed, 9 deletions(-) delete mode 100644 engine/routines/updatebattlehuds.asm (limited to 'engine/routines/updatebattlehuds.asm') diff --git a/engine/routines/updatebattlehuds.asm b/engine/routines/updatebattlehuds.asm deleted file mode 100644 index ec7f662e8..000000000 --- a/engine/routines/updatebattlehuds.asm +++ /dev/null @@ -1,9 +0,0 @@ -_UpdateBattleHUDs: - farcall DrawPlayerHUD - ld hl, PlayerHPPal - call SetHPPal - farcall DrawEnemyHUD - ld hl, EnemyHPPal - call SetHPPal - farcall FinishBattleAnim - ret -- cgit v1.2.3