From 32b92ca51c73f1ad9be169bef476b9c93687e2a4 Mon Sep 17 00:00:00 2001 From: Rangi Date: Wed, 23 May 2018 12:48:14 -0400 Subject: Start improving sprite movement engine (to do: identify bit flags) Introduce maskbits N[, S]: optionally shift the bitmask --- engine/battle/ai/scoring.asm | 4 ++-- engine/battle/effect_commands.asm | 2 +- engine/pokemon/move_mon.asm | 10 +++++----- 3 files changed, 8 insertions(+), 8 deletions(-) (limited to 'engine') diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm index e83682427..567737c1f 100644 --- a/engine/battle/ai/scoring.asm +++ b/engine/battle/ai/scoring.asm @@ -1055,7 +1055,7 @@ AI_Smart_TrapTarget: ; 38a71 jr nz, .asm_38a91 ld a, [wPlayerSubStatus1] - and 1<